Struct mallumo_gls::texture::Texture2DParameters
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pub struct Texture2DParameters { pub min: TextureTexelFilter, pub mag: TextureTexelFilter, pub mipmap: TextureMipmapFilter, pub wrap_s: TextureWrapMode, pub wrap_t: TextureWrapMode, }
Fields
min: TextureTexelFilter
mag: TextureTexelFilter
mipmap: TextureMipmapFilter
wrap_s: TextureWrapMode
wrap_t: TextureWrapMode
Trait Implementations
impl Debug for Texture2DParameters
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impl Copy for Texture2DParameters
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impl Clone for Texture2DParameters
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fn clone(&self) -> Texture2DParameters
Returns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)
1.0.0
Performs copy-assignment from source
. Read more
impl PartialEq for Texture2DParameters
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fn eq(&self, __arg_0: &Texture2DParameters) -> bool
This method tests for self
and other
values to be equal, and is used by ==
. Read more
fn ne(&self, __arg_0: &Texture2DParameters) -> bool
This method tests for !=
.
impl Default for Texture2DParameters
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fn default() -> Texture2DParameters
Returns the "default value" for a type. Read more