pub struct DrawCommandDiff {
    pub expected: Vec<DrawCommand>,
    pub actual: Vec<DrawCommand>,
    pub diff: Vec<DiffLine>,
}

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§expected: Vec<DrawCommand>§actual: Vec<DrawCommand>§diff: Vec<DiffLine>

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impl DrawCommandDiff

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pub fn new(expected: Vec<DrawCommand>, actual: Vec<DrawCommand>) -> Self

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pub fn is_empty(&self) -> bool

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pub async fn render(&self) -> Result<()>

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pub async fn into_visual_diff(&self) -> Result<VisualDiff>

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