[−][src]Struct makepad_widget::ScrollBar
Fields
bg: Quad
bar_size: f32
min_handle_size: f32
axis: Axis
animator: Animator
use_vertical_finger_scroll: bool
_visible: bool
smoothing: Option<f32>
_bg_area: Area
_bar_side_margin: f32
_view_area: Area
_view_total: f32
_view_visible: f32
_scroll_size: f32
_scroll_pos: f32
_scroll_target: f32
_scroll_delta: f32
_drag_point: Option<f32>
Methods
impl ScrollBar
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pub fn proto(cx: &mut Cx) -> Self
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pub fn bar_size() -> FloatId
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pub fn instance_is_vertical() -> InstanceFloat
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pub fn instance_norm_handle() -> InstanceFloat
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pub fn instance_norm_scroll() -> InstanceFloat
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pub fn anim_default() -> AnimId
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pub fn anim_over() -> AnimId
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pub fn anim_down() -> AnimId
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pub fn shader_bg() -> ShaderId
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pub fn style(cx: &mut Cx, opt: &StyleOptions)
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pub fn get_normalized_scroll_pos(&self) -> (f32, f32)
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pub fn set_scroll_pos_from_finger(
&mut self,
cx: &mut Cx,
finger: f32
) -> ScrollBarEvent
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&mut self,
cx: &mut Cx,
finger: f32
) -> ScrollBarEvent
pub fn update_shader_scroll_pos(&mut self, cx: &mut Cx)
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pub fn make_scroll_event(&mut self) -> ScrollBarEvent
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pub fn move_towards_scroll_target(&mut self, cx: &mut Cx) -> bool
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pub fn get_scroll_pos(&self) -> f32
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pub fn set_scroll_pos(&mut self, cx: &mut Cx, scroll_pos: f32) -> bool
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pub fn get_scroll_target(&mut self) -> f32
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pub fn set_scroll_view_total(&mut self, _cx: &mut Cx, view_total: f32)
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pub fn get_scroll_view_total(&self) -> f32
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pub fn set_scroll_target(&mut self, cx: &mut Cx, scroll_pos_target: f32) -> bool
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pub fn scroll_into_view(&mut self, cx: &mut Cx, pos: f32, size: f32)
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pub fn handle_scroll_bar(
&mut self,
cx: &mut Cx,
event: &mut Event
) -> ScrollBarEvent
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&mut self,
cx: &mut Cx,
event: &mut Event
) -> ScrollBarEvent
pub fn draw_scroll_bar(
&mut self,
cx: &mut Cx,
axis: Axis,
view_area: Area,
view_rect: Rect,
view_total: Vec2
) -> f32
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&mut self,
cx: &mut Cx,
axis: Axis,
view_area: Area,
view_rect: Rect,
view_total: Vec2
) -> f32
Trait Implementations
Auto Trait Implementations
impl Send for ScrollBar
impl Sync for ScrollBar
impl Unpin for ScrollBar
impl UnwindSafe for ScrollBar
impl RefUnwindSafe for ScrollBar
Blanket Implementations
impl<T> From<T> for T
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impl<T, U> Into<U> for T where
U: From<T>,
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U: From<T>,
impl<T> ToOwned for T where
T: Clone,
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T: Clone,
type Owned = T
The resulting type after obtaining ownership.
fn to_owned(&self) -> T
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fn clone_into(&self, target: &mut T)
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impl<T, U> TryFrom<U> for T where
U: Into<T>,
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U: Into<T>,
type Error = !
The type returned in the event of a conversion error.
fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
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impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
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U: TryFrom<T>,
type Error = <U as TryFrom<T>>::Error
The type returned in the event of a conversion error.
fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>
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impl<T> Borrow<T> for T where
T: ?Sized,
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T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
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T: ?Sized,
fn borrow_mut(&mut self) -> &mut T
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impl<T> Any for T where
T: 'static + ?Sized,
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T: 'static + ?Sized,