[−][src]Struct makepad_render::D3d11Buffer
Fields
last_size: usize
buffer: Option<ComPtr<ID3D11Buffer>>
Methods
impl D3d11Buffer
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pub fn update_with_data(
&mut self,
d3d11_cx: &D3d11Cx,
bind_flags: u32,
len_slots: usize,
data: *const c_void
)
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&mut self,
d3d11_cx: &D3d11Cx,
bind_flags: u32,
len_slots: usize,
data: *const c_void
)
pub fn update_with_u32_index_data(&mut self, d3d11_cx: &D3d11Cx, data: &[u32])
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pub fn update_with_f32_vertex_data(&mut self, d3d11_cx: &D3d11Cx, data: &[f32])
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pub fn update_with_f32_constant_data(
&mut self,
d3d11_cx: &D3d11Cx,
data: &[f32]
)
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&mut self,
d3d11_cx: &D3d11Cx,
data: &[f32]
)
Trait Implementations
impl Clone for D3d11Buffer
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fn clone(&self) -> D3d11Buffer
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fn clone_from(&mut self, source: &Self)
1.0.0[src]
impl Default for D3d11Buffer
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fn default() -> D3d11Buffer
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Auto Trait Implementations
impl RefUnwindSafe for D3d11Buffer
impl !Send for D3d11Buffer
impl !Sync for D3d11Buffer
impl Unpin for D3d11Buffer
impl UnwindSafe for D3d11Buffer
Blanket Implementations
impl<T> Any for T where
T: 'static + ?Sized,
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T: 'static + ?Sized,
impl<T> Borrow<T> for T where
T: ?Sized,
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T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
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T: ?Sized,
fn borrow_mut(&mut self) -> &mut T
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impl<T> From<T> for T
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impl<T, U> Into<U> for T where
U: From<T>,
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U: From<T>,
impl<T> ToOwned for T where
T: Clone,
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T: Clone,
type Owned = T
The resulting type after obtaining ownership.
fn to_owned(&self) -> T
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fn clone_into(&self, target: &mut T)
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impl<T, U> TryFrom<U> for T where
U: Into<T>,
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U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
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impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
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U: TryFrom<T>,