[][src]Struct makepad_render::CxPlatformShader

pub struct CxPlatformShader {
    pub program: u32,
    pub geom_vbuf: OpenglBuffer,
    pub geom_ibuf: OpenglBuffer,
    pub geom_attribs: Vec<OpenglAttribute>,
    pub inst_attribs: Vec<OpenglAttribute>,
    pub pass_uniforms: Vec<OpenglUniform>,
    pub view_uniforms: Vec<OpenglUniform>,
    pub draw_uniforms: Vec<OpenglUniform>,
    pub uniforms: Vec<OpenglUniform>,
}

Fields

program: u32geom_vbuf: OpenglBuffergeom_ibuf: OpenglBuffergeom_attribs: Vec<OpenglAttribute>inst_attribs: Vec<OpenglAttribute>pass_uniforms: Vec<OpenglUniform>view_uniforms: Vec<OpenglUniform>draw_uniforms: Vec<OpenglUniform>uniforms: Vec<OpenglUniform>

Trait Implementations

impl Clone for CxPlatformShader[src]

Auto Trait Implementations

Blanket Implementations

impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
[src]

impl<T> ToOwned for T where
    T: Clone
[src]

type Owned = T

The resulting type after obtaining ownership.

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
[src]

type Error = !

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.

impl<T> Borrow<T> for T where
    T: ?Sized
[src]

impl<T> BorrowMut<T> for T where
    T: ?Sized
[src]

impl<T> Any for T where
    T: 'static + ?Sized
[src]