[][src]Struct makepad_glx_sys::Depth

#[repr(C)]
pub struct Depth {
    pub depth: c_int,
    pub nvisuals: c_int,
    pub visuals: *mut Visual,
}

Fields

depth: c_intnvisuals: c_intvisuals: *mut Visual

Trait Implementations

impl Clone for Depth[src]

impl Copy for Depth[src]

impl Debug for Depth[src]

Auto Trait Implementations

impl !Send for Depth

impl !Sync for Depth

impl Unpin for Depth

impl UnwindSafe for Depth

impl RefUnwindSafe for Depth

Blanket Implementations

impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
[src]

impl<T> ToOwned for T where
    T: Clone
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type Owned = T

The resulting type after obtaining ownership.

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
[src]

type Error = !

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.

impl<T> Borrow<T> for T where
    T: ?Sized
[src]

impl<T> BorrowMut<T> for T where
    T: ?Sized
[src]

impl<T> Any for T where
    T: 'static + ?Sized
[src]