[][src]Type Definition makepad_glx_sys::PFNGLTEXTUREIMAGE3DMULTISAMPLENVPROC

type PFNGLTEXTUREIMAGE3DMULTISAMPLENVPROC = Option<unsafe extern "C" fn(texture: GLuint, target: GLenum, samples: GLsizei, internalFormat: GLint, width: GLsizei, height: GLsizei, depth: GLsizei, fixedSampleLocations: GLboolean)>;