Struct macroquad_particles::EmittersCache
source · pub struct EmittersCache { /* private fields */ }
Expand description
Multiple emitters drawn simultaneously.
Will reuse as much GPU resources as possible, so should be more efficient than
just Vec
Implementations§
source§impl EmittersCache
impl EmittersCache
pub fn new(config: EmitterConfig) -> EmittersCache
pub fn spawn(&mut self, pos: Vec2)
pub fn draw(&mut self)
Auto Trait Implementations§
impl RefUnwindSafe for EmittersCache
impl Send for EmittersCache
impl Sync for EmittersCache
impl Unpin for EmittersCache
impl UnwindSafe for EmittersCache
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more