Trait lyon_tessellation::StrokeGeometryBuilder

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pub trait StrokeGeometryBuilder: GeometryBuilder {
    // Required method
    fn add_stroke_vertex(
        &mut self,
        vertex: StrokeVertex<'_, '_>
    ) -> Result<VertexId, GeometryBuilderError>;
}
Expand description

A Geometry builder to interface with the StrokeTessellator.

Types implementing this trait must also implement the GeometryBuilder trait.

Required Methods§

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fn add_stroke_vertex( &mut self, vertex: StrokeVertex<'_, '_> ) -> Result<VertexId, GeometryBuilderError>

Inserts a vertex, providing its position, and optionally a normal. Returns a vertex id that is only valid between begin_geometry and end_geometry.

This method can only be called between begin_geometry and end_geometry.

Implementors§

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impl StrokeGeometryBuilder for NoOutput

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impl<'l, OutputVertex, OutputIndex, Ctor> StrokeGeometryBuilder for BuffersBuilder<'l, OutputVertex, OutputIndex, Ctor>
where OutputVertex: 'l, OutputIndex: Add + From<VertexId> + MaxIndex, Ctor: StrokeVertexConstructor<OutputVertex>,

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impl<B: StrokeGeometryBuilder> StrokeGeometryBuilder for InvertWinding<B>