Struct lyon_tessellation::EventQueueBuilder

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pub struct EventQueueBuilder { /* private fields */ }

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impl EventQueueBuilder

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pub fn new(tolerance: f32) -> Self

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pub fn with_capacity(cap: usize, tolerance: f32) -> Self

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pub fn set_tolerance(&mut self, tolerance: f32)

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pub fn build(self) -> EventQueue

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pub fn set_path( &mut self, tolerance: f32, sweep_orientation: Orientation, path: impl IntoIterator<Item = PathEvent> )

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pub fn set_path_with_ids( &mut self, tolerance: f32, sweep_orientation: Orientation, path_events: impl IntoIterator<Item = IdEvent>, points: &impl PositionStore )

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pub fn end(&mut self, first: Point, first_endpoint_id: EndpointId)

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pub fn begin(&mut self, to: Point, to_id: EndpointId)

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pub fn line_segment(&mut self, to: Point, to_id: EndpointId, t0: f32, t1: f32)

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pub fn quadratic_bezier_segment( &mut self, ctrl: Point, to: Point, to_id: EndpointId )

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pub fn cubic_bezier_segment( &mut self, ctrl1: Point, ctrl2: Point, to: Point, to_id: EndpointId )

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pub fn reserve(&mut self, n: usize)

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