Struct lyon_tessellation::VertexId [−][src]
pub struct VertexId(pub u32);
Expand description
A virtual vertex offset in a geometry.
The VertexId
s are only valid between GeometryBuilder::begin_geometry
and
GeometryBuilder::end_geometry
. GeometryBuilder
implementations typically be translate
the ids internally so that first VertexId
after begin_geometry
is zero.
Tuple Fields
0: u32
Implementations
Trait Implementations
Auto Trait Implementations
impl RefUnwindSafe for VertexId
impl UnwindSafe for VertexId
Blanket Implementations
Mutably borrows from an owned value. Read more