[][src]Trait lyon_tessellation::debugger::Debugger2D

pub trait Debugger2D {
    fn point(&self, position: &Point, color: Color, flags: u32);
fn edge(&self, from: &Point, to: &Point, color: Color, flags: u32);
fn new_frame(&self, flags: u32);
fn string(&self, string: String, flags: u32);
fn error(&self, flags: u32); }

Required methods

fn point(&self, position: &Point, color: Color, flags: u32)

fn edge(&self, from: &Point, to: &Point, color: Color, flags: u32)

fn new_frame(&self, flags: u32)

fn string(&self, string: String, flags: u32)

fn error(&self, flags: u32)

Loading content...

Implementors

impl Debugger2D for EmptyDebugger2D[src]

impl Debugger2D for SenderDebugger2D[src]

impl<T: Debugger2D> Debugger2D for Filter<T>[src]

Loading content...