Struct lyon_path::path::BuilderWithAttributes

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pub struct BuilderWithAttributes { /* private fields */ }
Expand description

A builder for Path with custom attributes.

Custom attributes are a fixed number of f32 values associated with each endpoint. All endpoints must have the same number of custom attributes,

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impl BuilderWithAttributes

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pub fn new(num_attributes: usize) -> Self

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pub fn extend_from_paths(&mut self, paths: &[PathSlice<'_>])

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pub fn num_attributes(&self) -> usize

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pub fn begin(&mut self, at: Point, attributes: Attributes<'_>) -> EndpointId

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pub fn end(&mut self, close: bool)

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pub fn line_to(&mut self, to: Point, attributes: Attributes<'_>) -> EndpointId

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pub fn quadratic_bezier_to( &mut self, ctrl: Point, to: Point, attributes: Attributes<'_> ) -> EndpointId

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pub fn cubic_bezier_to( &mut self, ctrl1: Point, ctrl2: Point, to: Point, attributes: Attributes<'_> ) -> EndpointId

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pub fn reserve(&mut self, endpoints: usize, ctrl_points: usize)

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pub fn build(self) -> Path

Trait Implementations§

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impl Build for BuilderWithAttributes

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type PathType = Path

The type of object that is created by this builder.
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fn build(self) -> Path

Builds a path object, consuming the builder.
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impl Clone for BuilderWithAttributes

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fn clone(&self) -> BuilderWithAttributes

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl PathBuilder for BuilderWithAttributes

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fn num_attributes(&self) -> usize

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fn begin(&mut self, at: Point, attributes: Attributes<'_>) -> EndpointId

Starts a new sub-path at a given position. Read more
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fn end(&mut self, close: bool)

Ends the current sub path. Read more
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fn line_to(&mut self, to: Point, attributes: Attributes<'_>) -> EndpointId

Adds a line segment to the current sub-path. Read more
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fn quadratic_bezier_to( &mut self, ctrl: Point, to: Point, attributes: Attributes<'_> ) -> EndpointId

Adds a quadratic bézier curve to the current sub-path. Read more
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fn cubic_bezier_to( &mut self, ctrl1: Point, ctrl2: Point, to: Point, attributes: Attributes<'_> ) -> EndpointId

Adds a cubic bézier curve to the current sub-path. Read more
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fn reserve(&mut self, endpoints: usize, ctrl_points: usize)

Hints at the builder that a certain number of endpoints and control points will be added. Read more
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fn close(&mut self)

Closes the current sub path. Read more
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fn path_event(&mut self, event: PathEvent, attributes: Attributes<'_>)

Applies the provided path event. Read more
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fn event(&mut self, event: Event<(Point, Attributes<'_>), Point>)

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fn add_polygon( &mut self, polygon: Polygon<'_, Point>, attributes: Attributes<'_> )

Adds a sub-path from a polygon. Read more
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fn add_point(&mut self, at: Point, attributes: Attributes<'_>) -> EndpointId

Adds a sub-path containing a single point. Read more
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fn add_line_segment( &mut self, line: &LineSegment<f32>, attributes: Attributes<'_> ) -> (EndpointId, EndpointId)

Adds a sub-path containing a single line segment. Read more
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fn add_ellipse( &mut self, center: Point, radii: Vector, x_rotation: Angle, winding: Winding, attributes: Attributes<'_> )

Adds a sub-path containing an ellipse. Read more
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fn add_circle( &mut self, center: Point, radius: f32, winding: Winding, attributes: Attributes<'_> )
where Self: Sized,

Adds a sub-path containing a circle. Read more
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fn add_rectangle( &mut self, rect: &Box2D, winding: Winding, attributes: Attributes<'_> )

Adds a sub-path containing a rectangle. Read more
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fn add_rounded_rectangle( &mut self, rect: &Box2D, radii: &BorderRadii, winding: Winding, custom_attributes: Attributes<'_> )
where Self: Sized,

Adds a sub-path containing a rectangle. Read more
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fn flattened(self, tolerance: f32) -> Flattened<Self>
where Self: Sized,

Returns a builder that approximates all curves with sequences of line segments.
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fn transformed<Transform>( self, transform: Transform ) -> Transformed<Self, Transform>
where Self: Sized, Transform: Transformation<f32>,

Returns a builder that applies the given transformation to all positions.
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fn with_svg(self) -> WithSvg<Self>
where Self: Sized,

Returns a builder that support SVG commands. Read more

Auto Trait Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.