lunatic 0.3.10

This library contains higher level wrappers for low level Lunatic syscalls.
Documentation
This library allows you to build Rust applications that run on top of [Lunatic][1].

[**Join our growing community on Discord!**](https://discord.gg/b7zDqpXpB4)

### Why would you want to run on top of Lunatic?

Lunatic provides an [Erlang][2] like runtime for all programming languages that compile to [WebAssembly][3].
It's all about spawning _super lightweight_ processes, also known as green threads or [go-routines][5] in other
runtimes. Lunatic processes are fast to create, have a small memory footprint and a low scheduling
overhead. They are designed for **MASSIVE** concurrency.

Lunatic processes are completely isolated from each other, they have their own stack, heap and even syscalls. If one
process fails it will not affect the rest of the system. This allows you to create very powerful and fault-tolerant
abstraction.

All processes running on Lunatic are preemptively scheduled and executed by a [work stealing async executor][6]. This
gives you the freedom to write simple _blocking_ code, but the runtime is going to make sure it actually never blocks
a thread if waiting on I/O.

To learn more about Lunatic's architecture check out the [runtime repository][1]. It's written in Rust :)

### Example

This example application spawns a process and waits for it to print a message on the screen.

```rust
use  lunatic::Process;

fn main() {
    Process::spawn_with((), |_: ()| {
        println!("Hello from inside the new process!");
    })
    .join()
    .unwrap();
}
```

Check out more examples [here](https://github.com/lunatic-solutions/rust-lib/tree/main/examples).

### Requirements

To run the example you will first need to download the Lunatic runtime by following the installation steps in
[this repository][1].

[Lunatic][1] applications need to be compiled to [WebAssembly][3] before they can be executed by the runtime.
Rust has great support for WebAssembly and you can build a Lunatic compatible application just by passing the
`--target=wasm32-wasi` flag to cargo, e.g:

```
cargo build --release --target=wasm32-wasi
```

This will generate a .wasm file in the `target/wasm32-wasi/release/` folder inside your project.
You can now run your application by passing the generated .wasm file to Lunatic, e.g:

```
lunatic target/wasm32-wasi/release/<name>.wasm
```

### Supported Features

Some features are directly supported through Rust's standard library, like filesystem access (`std::fs::File`).
Others are specific to Lunatic, like process spawning (`lunatic::Process`).

Some features that are usually available in Rust's standard library (like TCP, e.g. `std::net::TcpListener`) are
not standardised yet by [WASI][4]. So we made them available through **this library** (e.g. `lunatic::net::TcpListener`).
Once WASI gets support for this features you will be able to just use the standard library versions.

What currently works:

- [x] **Process creation & joining** (with this library)
- [ ] **Fine-grained process permissions** (with this library)
- [x] **Channel based message passing** (with this library)
- [x] **TCP networking** (with this library)
- [ ] **Filesystem access**
- [x] **Environment variables**
- [ ] **Multithreading**

> **NOTE:**
> Some libraries currently don't compile under the target `wasm32-wasi` and can't be used inside Lunatic applications.

[1]: https://github.com/lunatic-solutions/lunatic
[2]: https://www.erlang.org/
[3]: https://webassembly.org/
[4]: https://wasi.dev/
[5]: https://golangbot.com/goroutines
[6]: https://docs.rs/smol