Struct luminance::pipeline::ShadingGate
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[src]
pub struct ShadingGate;
An object created only via pipeline
and that gives you shading features.
Methods
impl ShadingGate
[src]
fn shade<In, Out, Uni, F>(&self, program: &Program<In, Out, Uni>, f: F) where
In: Vertex,
Uni: UniformInterface,
F: FnOnce(&RenderGate<In>, &Uni),
In: Vertex,
Uni: UniformInterface,
F: FnOnce(&RenderGate<In>, &Uni),