Enum luminance::tess::TessVertices
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pub enum TessVertices<'a, T> where T: 'a + Vertex { Fill(&'a [T]), Reserve(usize), }
Accepted vertices for building tessellations.
This type enables you to pass in a slice of vertices or ask for the GPU to only reserve enough space for the number of vertices, leaving the allocated memory uninitialized.
Variants
Fill(&'a [T])
Pass in a slice of vertices.
Reserve(usize)
Reserve a certain number of vertices.