Struct luminance::pipeline::ShadingCommand [] [src]

pub struct ShadingCommand<'a> {
    pub program: &'a Program,
    pub render_commands: Vec<Pipe<'a, RenderCommand<'a>>>,
}

A dynamic shading command. A shading command gathers render commands under a shader Program.

Fields

Embedded program.

Render commands to execute for this shading command.

Methods

impl<'a> ShadingCommand<'a>
[src]

Create a new shading command.