Struct luminance::shader::stage::VertexShader
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pub struct VertexShader;
Vertex shader. A mandatory stage
Trait Implementations
impl Clone for VertexShader
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fn clone(&self) -> VertexShader
Returns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)
1.0.0
Performs copy-assignment from source
. Read more
impl Copy for VertexShader
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impl Debug for VertexShader
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impl Eq for VertexShader
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impl PartialEq for VertexShader
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fn eq(&self, __arg_0: &VertexShader) -> bool
This method tests for self
and other
values to be equal, and is used by ==
. Read more
fn ne(&self, other: &Rhs) -> bool
1.0.0
This method tests for !=
.
impl ShaderTypeable for VertexShader
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fn shader_type() -> Type
Reify a shader stage type to its runtime representation.