Trait luminance::render::HasFrameCommand
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[src]
pub trait HasFrameCommand: HasFramebuffer + HasProgram + HasTessellation + HasTexture + Sized { fn run_frame_command<L, D, CS, DS>(cmd: &FrameCommand<Self, L, D, CS, DS>) where L: Layerable, D: Dimensionable, D::Size: Copy, CS: ColorSlot<Self, L, D>, DS: DepthSlot<Self, L, D>; }