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#![deny(missing_docs)]
use gl;
pub use glutin::dpi::PhysicalSize;
use glutin::{
Api, ContextBuilder, EventsLoop, GlProfile, GlRequest, PossiblyCurrent, WindowBuilder,
WindowedContext,
};
pub use glutin::{ContextError, CreationError};
use luminance::context::GraphicsContext;
use luminance::framebuffer::Framebuffer;
use luminance::state::{GraphicsState, StateQueryError};
use luminance::texture::{Dim2, Flat};
pub use luminance_windowing::{CursorMode, Surface, WindowDim, WindowOpt};
use std::cell::RefCell;
use std::os::raw::c_void;
use std::rc::Rc;
#[derive(Debug)]
pub enum GlutinError {
CreationError(CreationError),
ContextError(ContextError),
GraphicsStateError(StateQueryError),
}
impl From<CreationError> for GlutinError {
fn from(e: CreationError) -> Self {
GlutinError::CreationError(e)
}
}
impl From<ContextError> for GlutinError {
fn from(e: ContextError) -> Self {
GlutinError::ContextError(e)
}
}
pub struct GlutinSurface {
pub ctx: WindowedContext<PossiblyCurrent>,
pub event_loop: EventsLoop,
gfx_state: Rc<RefCell<GraphicsState>>,
}
unsafe impl GraphicsContext for GlutinSurface {
fn state(&self) -> &Rc<RefCell<GraphicsState>> {
&self.gfx_state
}
}
impl GlutinSurface {
pub fn new(dim: WindowDim, title: &str, win_opt: WindowOpt) -> Result<Self, GlutinError> {
let event_loop = EventsLoop::new();
let window_builder = WindowBuilder::new().with_title(title);
let window_builder = match dim {
WindowDim::Windowed(w, h) => window_builder.with_dimensions((w, h).into()),
WindowDim::Fullscreen => {
window_builder.with_fullscreen(Some(event_loop.get_primary_monitor()))
}
WindowDim::FullscreenRestricted(w, h) => window_builder
.with_dimensions((w, h).into())
.with_fullscreen(Some(event_loop.get_primary_monitor())),
};
let windowed_ctx = ContextBuilder::new()
.with_gl(GlRequest::Specific(Api::OpenGl, (3, 3)))
.with_gl_profile(GlProfile::Core)
.with_multisampling(win_opt.num_samples().unwrap_or(0) as u16)
.with_double_buffer(Some(true))
.build_windowed(window_builder, &event_loop)?;
let ctx = unsafe { windowed_ctx.make_current().map_err(|(_, e)| e)? };
gl::load_with(|s| ctx.get_proc_address(s) as *const c_void);
match win_opt.cursor_mode() {
CursorMode::Visible => ctx.window().hide_cursor(false),
CursorMode::Invisible | CursorMode::Disabled => ctx.window().hide_cursor(true),
}
ctx.window().show();
let gfx_state = GraphicsState::new().map_err(GlutinError::GraphicsStateError)?;
let surface = GlutinSurface {
ctx,
event_loop,
gfx_state: Rc::new(RefCell::new(gfx_state)),
};
Ok(surface)
}
pub fn size(&self) -> [u32; 2] {
let logical = self.ctx.window().get_inner_size().unwrap();
let (w, h) = PhysicalSize::from_logical(logical, self.ctx.window().get_hidpi_factor()).into();
[w, h]
}
pub fn back_buffer(&mut self) -> Result<Framebuffer<Flat, Dim2, (), ()>, GlutinError> {
Ok(Framebuffer::back_buffer(self, self.size()))
}
pub fn swap_buffers(&mut self) {
let _ = self.ctx.swap_buffers();
}
}