[][src]Struct luminance_glutin::GlutinSurface

pub struct GlutinSurface { /* fields omitted */ }

The Glutin surface.

You want to create such an object in order to use any luminance construct.

Trait Implementations

impl Surface for GlutinSurface[src]

type Error = Error

Type of surface errors.

type Event = Event

Type of events.

fn width(&self) -> u32[src]

Width of the surface’s framebuffer. Read more

fn height(&self) -> u32[src]

Height of the surface’s framebuffer. Read more

impl GraphicsContext for GlutinSurface[src]

fn pipeline_builder(&self) -> Builder[src]

Create a new pipeline builder. Read more

Auto Trait Implementations

Blanket Implementations

impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
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impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
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type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.

impl<T> Borrow<T> for T where
    T: ?Sized
[src]

impl<T> BorrowMut<T> for T where
    T: ?Sized
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impl<T> Any for T where
    T: 'static + ?Sized
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impl<T> Erased for T