Crate luckdb

Crate luckdb 

Source
Expand description

§LuckDB: A Lightweight JSON Document Database in Rust with Encryption

Crates.io Rust license

LuckDB is a lightweight, in-memory JSON document database written in Rust with built-in AES-256 encryption and configuration management. It provides a simple yet powerful API for storing, querying, and manipulating JSON documents with support for indexing, aggregation, persistence, and secure client-server mode.

§Table of Contents

§Features

  • Document Storage: Store JSON documents with automatic ID generation
  • AES-256 Encryption: Built-in encryption for data at rest with secure key management
  • Configuration Management: Flexible configuration system with TOML file support
  • Rich Querying: Support for complex queries with multiple operators
  • Indexing: Create indexes for improved query performance
  • Aggregation Pipeline: Transform and analyze data with aggregation stages
  • Update Operations: Flexible document updates with various operators
  • Persistence: Save and load data from disk with optional encryption
  • Secure Client-Server Mode: Networked access with authentication and encryption
  • Bulk Operations: Efficient bulk write operations
  • Geospatial Queries: Basic support for geospatial queries
  • Platform-specific Storage Paths: Automatic handling of storage paths across operating systems
  • Configuration File Support: TOML-based configuration with validation
  • Command-Line Interface: Professional CLI tool for server management and deployment

§Installation

§As a Library

Add LuckDB to your Cargo.toml:

[dependencies]
luckdb = "0.1.3"

§CLI Server Tool

The LuckDB CLI server tool is included as part of the project. Build it from source:

# Clone the repository
git clone https://gitcode.net/dnrops/luckdb
cd luckdb

# Build the CLI tool
cargo build --release --bin luckdb-server-cli

# OR

cargo install luckdb
# The CLI binary will be available at:
# Linux/macOS: target/release/luckdb-server-cli
# Windows: target/release/luckdb-server-cli.exe

Alternatively, use the convenience scripts:

# Linux/macOS
chmod +x run-server.sh
./run-server.sh --help

# Windows
run-server.bat --help

§Quick Start

§Library Usage

§Basic Usage
use luckdb::{Client, config::DatabaseConfig, Query};
use serde_json::json;

fn main() -> luckdb::Result<()> {
    // Create a client with encryption and storage
    let mut config = DatabaseConfig::with_storage_path("./data");
    config.encryption_enabled = true;
    config.encryption_password = Some("my_secure_password".to_string());

    let mut client = Client::with_config(config)?;

    // Get a database
    let db = client.db("mydb");

    // Get a collection
    let collection = db.collection("users");

    // Insert a document
    let doc = json!({
        "name": "Alice",
        "age": 30,
        "city": "New York",
        "interests": ["reading", "hiking"]
    });

    let id = collection.insert(doc)?;
    println!("Inserted document with ID: {}", id);

    // Query the collection
    let query = Query::new().eq("name", "Alice".into());
    let results = collection.find(query, None)?;

    for (id, doc) in results {
        println!("Found document {}: {}", id, doc);
    }

    // Save with encryption
    client.save()?;

    Ok(())
}

§Encrypted Storage

use luckdb::{Client, config::DatabaseConfig};

// Create configuration with encryption
let config = DatabaseConfig::with_storage_path("./secure_data")
    .with_encryption("my_password");

let mut client = Client::with_config(config)?;
// All data will be encrypted when saved to disk
client.save()?;

§Server Mode with Authentication

use luckdb::{Server, config::DatabaseConfig};

// Configure server with authentication and encryption
let server_config = DatabaseConfig::with_storage_path("./server_data")
    .with_auth("admin", "secure_password")
    .with_encryption("server_encryption_key");

let mut server = Server::with_config("127.0.0.1:27017".parse().unwrap(), server_config)?;
server.start()?;

§Configuration File

Create a config.toml file to configure LuckDB:

[luckdb]
# Storage path for database files (optional)
storage_path = "./data"

# Enable AES-256 encryption (default: false)
encryption_enabled = true

# Encryption password for data protection
encryption_password = "your_secure_password_here"

# Authentication for client-server mode (optional)
auth_username = "admin"
auth_password = "your_auth_password_here"

# Server address for client-server mode (optional)
server_address = "127.0.0.1:27017"

# Auto-save interval in seconds (optional, None = manual only)
auto_save_interval_seconds = 300

# Maximum number of backup files to keep (default: 5)
max_backup_files = 10

Then load the configuration:

use luckdb::{Client, config::DatabaseConfig};

// Load configuration from file
let config = DatabaseConfig::load_from_file("config.toml")?;
let mut client = Client::with_config(config)?;

// Or use the convenience method
let mut client = Client::with_config_file("config.toml")?;

§CLI Server Quick Start

§Start a Development Server
# Quick development server (in-memory, debug logging)
luckdb-server-cli --dev

# Development server with file persistence
luckdb-server-cli --storage ./dev_data --log-level debug

# Development server with encryption
luckdb-server-cli --dev --encrypt --password "dev_password"
§Start a Production Server
# Create production configuration
luckdb-server-cli config --output prod.toml --config-type prod

# Edit the configuration with your secure passwords
# Edit prod.toml to set real encryption and auth passwords

# Start server with configuration
luckdb-server-cli --config prod.toml
§Start Server with Authentication
# Quick server with authentication
luckdb-server-cli --auth --username admin --auth-password "secure_password" --storage ./data

# Server with encryption and authentication
luckdb-server-cli \
  --encrypt \
  --password "encryption_password" \
  --auth \
  --username admin \
  --auth-password "auth_password" \
  --storage ./secure_data
§Server Management Commands
# View help
luckdb-server-cli --help

# Generate configuration files
luckdb-server-cli config --output config.toml --config-type prod

# Check version
luckdb-server-cli version

§API Reference

§Client

The Client is the entry point to LuckDB. It manages multiple databases with configurable storage and encryption.

// Basic in-memory client
let mut client = Client::new();

// With configuration
let config = DatabaseConfig::with_storage_path("./data")
    .with_encryption("password");
let mut client = Client::with_config(config)?;

// From configuration file
let mut client = Client::with_config_file("config.toml")?;
§Methods
  • new() -> Client: Create a basic in-memory client
  • with_config(config: DatabaseConfig) -> Result<Client>: Create client with configuration
  • with_config_file(path: P) -> Result<Client>: Create client from TOML configuration file
  • with_encryption(password: S) -> Result<Self>: Enable encryption on existing client
  • db(&mut self, name: &str) -> &mut Database: Get or create a database
  • list_database_names(&self) -> Vec<String>: List all databases
  • drop_database(&mut self, name: &str) -> Result<()>: Drop a database
  • save(&self) -> Result<()>: Save all data to disk (encrypted if configured)
  • load(&mut self) -> Result<()>: Load data from disk (decrypt if needed)
  • config(&self) -> &DatabaseConfig: Get current configuration
  • update_config(&mut self, config: DatabaseConfig) -> Result<()>: Update configuration

§Database

A Database contains multiple collections.

let db = client.db("mydb");
§Methods
  • collection(&mut self, name: &str) -> &mut Collection: Get or create a collection
  • list_collection_names(&self) -> Vec<String>: List all collections
  • create_collection(&mut self, name: &str, options: Option<CreateCollectionOptions>) -> Result<()>: Create a collection with options
  • drop_collection(&mut self, name: &str) -> Result<()>: Drop a collection
  • stats(&self) -> Result<DatabaseStats>: Get database statistics
  • run_command(&mut self, command: &Document) -> Result<Document>: Run a database command

§Collection

A Collection stores JSON documents.

let collection = db.collection("users");
§Methods
  • insert(&mut self, doc: Document) -> Result<DocId>: Insert a document
  • insert_many(&mut self, docs: Vec<Document>) -> Result<Vec<DocId>>: Insert multiple documents
  • find(&self, query: Query, options: Option<FindOptions>) -> Result<Vec<(DocId, Document)>>: Find documents matching a query
  • find_one(&self, query: Query, options: Option<FindOptions>) -> Result<(DocId, Document)>: Find a single document
  • update_one(&mut self, query: Query, update: UpdateDocument, upsert: bool) -> Result<usize>: Update the first matching document
  • update_many(&mut self, query: Query, update: UpdateDocument) -> Result<usize>: Update all matching documents
  • replace_one(&mut self, query: Query, replacement: Document, upsert: bool) -> Result<usize>: Replace the first matching document
  • delete_one(&mut self, query: Query) -> Result<usize>: Delete the first matching document
  • delete_many(&mut self, query: Query) -> Result<usize>: Delete all matching documents
  • count_documents(&self, query: Query) -> Result<usize>: Count documents matching a query
  • create_index(&mut self, index: Index) -> Result<()>: Create an index
  • drop_index(&mut self, name: &str) -> Result<()>: Drop an index
  • list_indexes(&self) -> Result<Vec<Index>>: List all indexes
  • aggregate(&self, pipeline: Vec<AggregationStage>) -> Result<Vec<Document>>: Run an aggregation pipeline
  • distinct(&self, field: &str, query: Option<Query>) -> Result<Vec<Value>>: Get distinct values for a field
  • bulk_write(&mut self, operations: Vec<BulkWriteOperation>, options: Option<BulkWriteOptions>) -> Result<BulkWriteResult>: Execute bulk write operations

§Configuration

The DatabaseConfig struct provides comprehensive configuration options for LuckDB.

use luckdb::config::DatabaseConfig;

// Default configuration
let config = DatabaseConfig::new();

// With storage path
let config = DatabaseConfig::with_storage_path("./data");

// With encryption
let config = DatabaseConfig::with_encryption("password");

// With authentication
let config = DatabaseConfig::new()
    .with_auth("username", "password")
    .with_storage_path("./data");

// Save/load configuration
config.save_to_file("config.toml")?;
let loaded_config = DatabaseConfig::load_from_file("config.toml")?;
§Configuration Options
  • storage_path: Option<PathBuf>: Path for database file storage (can be directory or specific file)
  • encryption_enabled: bool: Enable/disable AES-256 encryption (default: false)
  • encryption_password: Option<String>: Password for encryption key derivation
  • server_address: Option<String>: Server address for client-server mode
  • auth_username: Option<String>: Authentication username
  • auth_password: Option<String>: Authentication password
  • auto_save_interval_seconds: Option<u64>: Auto-save interval in seconds (None = manual only)
  • max_backup_files: usize: Maximum number of backup files to keep (default: 5)
§Configuration Methods
  • new() -> DatabaseConfig: Create default configuration
  • with_storage_path(path: P) -> DatabaseConfig: Set storage path
  • with_encryption(password: S) -> DatabaseConfig: Enable encryption with password
  • with_auth<U: Into<String>, P: Into<String>>(username, password) -> DatabaseConfig: Set authentication
  • with_server_mode<S: Into<String>>(address: S) -> DatabaseConfig: Set server address
  • save_to_file<P: AsRef<Path>>(&self, path: P) -> Result<()>: Save config to TOML file
  • load_from_file<P: AsRef<Path>>(path: P) -> Result<Self>: Load config from TOML file
  • validate(&self) -> Result<()>: Validate configuration settings
  • is_encryption_configured(&self) -> bool: Check if encryption is properly configured
  • is_auth_configured(&self) -> bool: Check if authentication is configured
  • get_or_create_storage_path(&self) -> Result<PathBuf>: Get storage path, create parent dirs if needed

§Encryption

LuckDB provides built-in AES-256 encryption for secure data persistence.

use luckdb::encryption::{AesEncryption, EncryptionKey};

// Create encryption key from password
let key = EncryptionKey::from_password("my_password", b"salt");

// Encrypt data
let encrypted = AesEncryption::encrypt_string("sensitive data", &key)?;

// Decrypt data
let decrypted = AesEncryption::decrypt_string(&encrypted, &key)?;
§Encryption Features
  • AES-256-CBC mode: Strong encryption standard
  • PBKDF2-like key derivation: Secure password-based key generation
  • HMAC authentication: Data integrity verification
  • Random IV generation: Unique encryption for each save
  • Base64 encoding: Safe storage format

§Server

The Server provides networked access to LuckDB with authentication and encryption.

use luckdb::{Server, config::DatabaseConfig};

// Create server with configuration
let config = DatabaseConfig::with_storage_path("./server_data")
    .with_auth("admin", "password")
    .with_encryption("server_key");

let mut server = Server::with_config("127.0.0.1:27017".parse().unwrap(), config)?;

// Start server
server.start()?;
§Server Features
  • TCP-based networking: Standard network protocol
  • Authentication: Username/password based access control
  • Encryption: Data stored encrypted on server
  • Thread-per-connection: Concurrent client handling
  • Command protocol: Text-based commands for easy integration

§Documents

Documents are JSON values represented by serde_json::Value.

use serde_json::json;

let doc = json!({
    "name": "Alice",
    "age": 30,
    "city": "New York",
    "interests": ["reading", "hiking"]
});

Each document automatically gets an _id field of type DocId when inserted.

§Queries

Queries are built using the Query struct and its methods.

use luckdb::{Query, Value};
use serde_json::json;

// Simple equality query
let query = Query::new().eq("name", "Alice".into());

// Complex query with multiple conditions
let query = Query::new()
    .eq("city", "New York".into())
    .gt("age", json!(25))
    .in_("interests", vec!["reading".into(), "hiking".into()]);

// Using logical operators
let query1 = Query::new().eq("city", "New York".into());
let query2 = Query::new().eq("city", "San Francisco".into());
let query = Query::new().or(vec![query1, query2]);
§Query Operators
  • eq(key, value): Field equals value
  • ne(key, value): Field not equal to value
  • gt(key, value): Field greater than value
  • gte(key, value): Field greater than or equal to value
  • lt(key, value): Field less than value
  • lte(key, value): Field less than or equal to value
  • in_(key, values): Field in array of values
  • nin(key, values): Field not in array of values
  • exists(key, exists): Field exists (or not)
  • regex(key, pattern): Field matches regex pattern
  • and(queries): Logical AND of queries
  • or(queries): Logical OR of queries
  • nor(queries): Logical NOR of queries
  • not(query): Logical NOT of query
  • all(key, values): Array contains all values
  • elem_match(key, query): Array element matches query
  • size(key, size): Array has specified size
  • near(key, point, max_distance): Geospatial near query
  • within(key, shape): Geospatial within query
  • intersects(key, shape): Geospatial intersects query

§Updates

Update operations are built using the UpdateDocument struct.

use luckdb::UpdateDocument;
use serde_json::json;

let update = UpdateDocument::new()
    .set("status", "active".into())
    .inc("login_count", json!(1))
    .push("tags", "premium".into());
§Update Operators
  • set(key, value): Set field to value
  • unset(key): Remove field
  • inc(key, value): Increment field by value
  • mul(key, value): Multiply field by value
  • rename(old_key, new_key): Rename field
  • set_on_insert(key, value): Set field on insert
  • min(key, value): Set field to minimum of current and value
  • max(key, value): Set field to maximum of current and value
  • current_date(key, type_spec): Set field to current date
  • push(key, value): Push value to array field
  • push_all(key, values): Push all values to array field
  • add_to_set(key, value): Add value to array if not present
  • pop(key, pos): Remove first or last element of array
  • pull(key, condition): Remove elements matching condition
  • pull_all(key, values): Remove all specified values from array
  • bit(key, operation): Bitwise operation

§Indexes

Indexes improve query performance.

use luckdb::{Index, IndexType};

// Create a simple index
let index = Index::new("name_index".to_string(), vec![("name".to_string(), IndexType::Ascending)]);
collection.create_index(index)?;

// Create a compound index
let index = Index::new("compound_index".to_string(), vec![
    ("city".to_string(), IndexType::Ascending),
    ("age".to_string(), IndexType::Descending)
]);
collection.create_index(index)?;

// Create a unique index
let index = Index::new("email_index".to_string(), vec![("email".to_string(), IndexType::Ascending)])
    .unique(true);
collection.create_index(index)?;

§Aggregation

Aggregation pipelines transform and analyze data.

use luckdb::{AggregationStage, GroupOperation, GroupId, SortOrder};
use serde_json::json;

let pipeline = vec![
    // Match documents
    AggregationStage::Match(Query::new().eq("status", "active".into())),
    
    // Group by city and count
    AggregationStage::Group(GroupSpecification {
        id: GroupId::Field("city".to_string()),
        operations: {
            let mut ops = std::collections::HashMap::new();
            ops.insert("count".to_string(), GroupOperation::Sum(json!(1)));
            ops.insert("avg_age".to_string(), GroupOperation::Avg("$age".into()));
            ops
        },
    }),
    
    // Sort by count
    AggregationStage::Sort(vec![("count".to_string(), SortOrder::Descending)]),
    
    // Limit results
    AggregationStage::Limit(10),
];

let results = collection.aggregate(pipeline)?;

§Examples

§Basic CRUD Operations

use luckdb::{Client, Query, UpdateDocument};
use serde_json::json;

fn main() -> luckdb::Result<()> {
    let mut client = Client::new();
    let db = client.db("test");
    let collection = db.collection("users");
    
    // Create
    let doc = json!({
        "name": "Alice",
        "age": 30,
        "city": "New York",
        "interests": ["reading", "hiking"]
    });
    let id = collection.insert(doc)?;
    println!("Created document with ID: {}", id);
    
    // Read
    let query = Query::new().eq("name", "Alice".into());
    let results = collection.find(query, None)?;
    for (id, doc) in results {
        println!("Found document {}: {}", id, doc);
    }
    
    // Update
    let update = UpdateDocument::new()
        .set("age", json!(31))
        .push("interests", "travel".into());
    let count = collection.update_one(Query::new().eq("name", "Alice".into()), update, false)?;
    println!("Updated {} documents", count);
    
    // Delete
    let count = collection.delete_one(Query::new().eq("name", "Alice".into()))?;
    println!("Deleted {} documents", count);
    
    Ok(())
}

§Advanced Querying

use luckdb::{Query, Value};
use serde_json::json;

fn main() -> luckdb::Result<()> {
    let mut client = Client::new();
    let db = client.db("test");
    let collection = db.collection("users");
    
    // Insert some test data
    collection.insert(json!({"name": "Alice", "age": 30, "city": "New York", "active": true}))?;
    collection.insert(json!({"name": "Bob", "age": 25, "city": "San Francisco", "active": false}))?;
    collection.insert(json!({"name": "Charlie", "age": 35, "city": "New York", "active": true}))?;
    collection.insert(json!({"name": "David", "age": 40, "city": "Chicago", "active": true}))?;
    
    // Find active users in New York
    let query = Query::new()
        .eq("city", "New York".into())
        .eq("active", Value::Bool(true));
    let results = collection.find(query, None)?;
    println!("Active users in New York:");
    for (id, doc) in results {
        println!("  {}: {}", id, doc);
    }
    
    // Find users older than 30 or inactive users
    let query1 = Query::new().gt("age", json!(30));
    let query2 = Query::new().eq("active", Value::Bool(false));
    let query = Query::new().or(vec![query1, query2]);
    let results = collection.find(query, None)?;
    println!("Users older than 30 or inactive:");
    for (id, doc) in results {
        println!("  {}: {}", id, doc);
    }
    
    // Find users with specific interests
    collection.insert(json!({
        "name": "Eve",
        "age": 28,
        "city": "Boston",
        "interests": ["reading", "coding", "hiking"]
    }))?;
    
    let query = Query::new().all("interests", vec!["reading".into(), "hiking".into()]);
    let results = collection.find(query, None)?;
    println!("Users with both reading and hiking interests:");
    for (id, doc) in results {
        println!("  {}: {}", id, doc);
    }
    
    Ok(())
}

§Indexing

use luckdb::{Client, Index, IndexType, Query};
use serde_json::json;

fn main() -> luckdb::Result<()> {
    let mut client = Client::new();
    let db = client.db("test");
    let collection = db.collection("users");
    
    // Insert test data
    for i in 0..1000 {
        collection.insert(json!({
            "name": format!("User {}", i),
            "age": i % 50 + 20,
            "city": ["New York", "San Francisco", "Chicago", "Boston"][i % 4],
            "active": i % 3 != 0
        }))?;
    }
    
    // Create indexes
    let name_index = Index::new("name_index".to_string(), vec![("name".to_string(), IndexType::Ascending)]);
    collection.create_index(name_index)?;
    
    let city_age_index = Index::new("city_age_index".to_string(), vec![
        ("city".to_string(), IndexType::Ascending),
        ("age".to_string(), IndexType::Descending)
    ]);
    collection.create_index(city_age_index)?;
    
    // Query using indexes
    let query = Query::new().eq("city", "New York".into()).gt("age", json!(30));
    let results = collection.find(query, None)?;
    println!("Found {} users in New York older than 30", results.len());
    
    // List indexes
    let indexes = collection.list_indexes()?;
    println!("Indexes:");
    for index in indexes {
        println!("  {}: {:?}", index.name, index.key);
    }
    
    Ok(())
}

§Aggregation Pipeline

use luckdb::{Client, AggregationStage, GroupOperation, GroupId, SortOrder, Query};
use serde_json::json;

fn main() -> luckdb::Result<()> {
    let mut client = Client::new();
    let db = client.db("test");
    let collection = db.collection("sales");
    
    // Insert test data
    collection.insert(json!({
        "product": "Laptop",
        "category": "Electronics",
        "price": 1200,
        "quantity": 1,
        "date": "2023-01-15",
        "customer": "Alice"
    }))?;
    
    collection.insert(json!({
        "product": "Phone",
        "category": "Electronics",
        "price": 800,
        "quantity": 2,
        "date": "2023-01-16",
        "customer": "Bob"
    }))?;
    
    collection.insert(json!({
        "product": "Desk Chair",
        "category": "Furniture",
        "price": 200,
        "quantity": 1,
        "date": "2023-01-17",
        "customer": "Alice"
    }))?;
    
    collection.insert(json!({
        "product": "Monitor",
        "category": "Electronics",
        "price": 300,
        "quantity": 1,
        "date": "2023-01-18",
        "customer": "Charlie"
    }))?;
    
    // Calculate total sales by category
    let pipeline = vec![
        AggregationStage::Group(GroupSpecification {
            id: GroupId::Field("category".to_string()),
            operations: {
                let mut ops = std::collections::HashMap::new();
                ops.insert("total_sales".to_string(), 
                    GroupOperation::Sum(json!({ "$multiply": ["$price", "$quantity"] })));
                ops.insert("count".to_string(), GroupOperation::Sum(json!(1)));
                ops
            },
        }),
        AggregationStage::Sort(vec![("total_sales".to_string(), SortOrder::Descending)])
    ];
    
    let results = collection.aggregate(pipeline)?;
    println!("Sales by category:");
    for doc in results {
        println!("  {}", doc);
    }
    
    // Find top customers
    let pipeline = vec![
        AggregationStage::Group(GroupSpecification {
            id: GroupId::Field("customer".to_string()),
            operations: {
                let mut ops = std::collections::HashMap::new();
                ops.insert("total_spent".to_string(), 
                    GroupOperation::Sum(json!({ "$multiply": ["$price", "$quantity"] })));
                ops.insert("purchase_count".to_string(), GroupOperation::Sum(json!(1)));
                ops
            },
        }),
        AggregationStage::Sort(vec![("total_spent".to_string(), SortOrder::Descending)]),
        AggregationStage::Limit(3)
    ];
    
    let results = collection.aggregate(pipeline)?;
    println!("Top customers:");
    for doc in results {
        println!("  {}", doc);
    }
    
    Ok(())
}

§Persistence

use luckdb::{Client, config::DatabaseConfig};
use serde_json::json;

fn main() -> luckdb::Result<()> {
    // Create a client with encrypted storage
    let config = DatabaseConfig::with_storage_path("./data")
        .with_encryption("secure_password");

    let mut client = Client::with_config(config)?;

    // Load existing data if any (will decrypt automatically)
    client.load()?;

    // Get or create database and collection
    let db = client.db("myapp");
    let collection = db.collection("users");

    // Insert a document
    let doc = json!({
        "name": "Alice",
        "email": "alice@example.com",
        "created_at": "2023-01-01T00:00:00Z",
        "sensitive_data": "encrypted information"
    });

    let id = collection.insert(doc)?;
    println!("Inserted document with ID: {}", id);

    // Save data to disk (will be encrypted automatically)
    client.save()?;
    println!("Data saved to disk with encryption");

    // Later, load the data again
    let config2 = DatabaseConfig::with_storage_path("./data")
        .with_encryption("secure_password");

    let mut client2 = Client::with_config(config2)?;
    client2.load()?;

    let db2 = client2.db("myapp");
    let collection2 = db2.collection("users");

    // Query the loaded data (decrypted automatically)
    let results = collection2.find(luckdb::Query::new(), None)?;
    println!("Loaded {} documents", results.len());
    for (id, doc) in results {
        println!("  {}: {}", id, doc);
    }

    Ok(())
}

§Configuration File Management

use luckdb::{Client, config::DatabaseConfig};

fn main() -> luckdb::Result<()> {
    // Create configuration
    let mut config = DatabaseConfig::new();
    config.storage_path = Some("./app_data".into());
    config.encryption_enabled = true;
    config.encryption_password = Some("app_secret_key".to_string());
    config.auth_username = Some("admin".to_string());
    config.auth_password = Some("admin_password".to_string());
    config.max_backup_files = 10;

    // Save configuration to file
    config.save_to_file("luckdb_config.toml")?;
    println!("Configuration saved to luckdb_config.toml");

    // Load configuration from file
    let loaded_config = DatabaseConfig::load_from_file("luckdb_config.toml")?;
    let mut client = Client::with_config(loaded_config)?;

    // Use client with loaded configuration
    let db = client.db("production");
    println!("Database client ready with configuration");

    Ok(())
}

§Server CLI Tool

LuckDB includes a comprehensive command-line interface for running production-ready servers with advanced configuration options, logging, and signal handling.

§Installation

Build the CLI tool as part of the LuckDB project:

cargo build --release

# The CLI binary will be at:
# Linux/macOS: target/release/luckdb-server-cli
# Windows: target/release/luckdb-server-cli.exe
§Quick Start
# Start server with default settings
luckdb-server-cli

# Start server with encryption and authentication
luckdb-server-cli --encrypt --password "secure_password" --auth --username admin --auth-password "auth_pass"

# Start server with configuration file
luckdb-server-cli --config config.toml

# Development mode (in-memory, debug logging)
luckdb-server-cli --dev --log-level debug
§Configuration Files

Generate configuration templates for different environments:

# Create production configuration
luckdb-server-cli config --output prod.toml --config-type prod

# Create development configuration
luckdb-server-cli config --output dev.toml --config-type dev

# Create test configuration
luckdb-server-cli config --output test.toml --config-type test
§CLI Options
OptionDescriptionExample
--configPath to TOML configuration file--config config.toml
--addressServer bind address--address 127.0.0.1
--portServer port--port 27017
--storageStorage path for database files--storage ./data
--encryptEnable AES-256 encryption--encrypt
--passwordEncryption password--password "secure_pass"
--authEnable authentication--auth
--usernameAuthentication username--username admin
--auth-passwordAuthentication password--auth-password "auth_pass"
--log-levelLog level (error, warn, info, debug, trace)--log-level info
--log-fileLog file path--log-file server.log
--devDevelopment mode--dev
--auto-saveAuto-save interval in seconds--auto-save 300
§Production Deployment

For production deployments, use a configuration file:

# 1. Create production configuration
luckdb-server-cli config --output /etc/luckdb/config.toml --config-type prod

# 2. Edit configuration with secure passwords
vim /etc/luckdb/config.toml

# 3. Set appropriate file permissions
chmod 600 /etc/luckdb/config.toml

# 4. Start server
luckdb-server-cli --config /etc/luckdb/config.toml
§Configuration File Format
[luckdb]
# Production storage path
storage_path = "/var/lib/luckdb/data"

# Always enable encryption in production
encryption_enabled = true
encryption_password = "CHANGE_ME_IN_PRODUCTION"

# Authentication
auth_username = "admin"
auth_password = "CHANGE_ME_IN_PRODUCTION"

# Server address
server_address = "127.0.0.1:27017"

# Auto-save every 5 minutes
auto_save_interval_seconds = 300

# Maximum backup files
max_backup_files = 30

# Logging
log_level = "info"
log_file = "/var/log/luckdb/server.log"
§Environment Variables

All configuration options can be overridden with environment variables:

export LUCKDB_ENCRYPTION_PASSWORD="secure_password"
export LUCKDB_LOG_LEVEL="debug"
luckdb-server-cli
§Signal Handling

The CLI tool supports graceful shutdown:

  • Ctrl+C: Graceful shutdown
  • Double Ctrl+C: Force shutdown
§Features
  • Comprehensive Configuration: TOML files, command-line arguments, and environment variables
  • Security: AES-256 encryption, authentication, and secure defaults
  • Production Ready: Structured logging, signal handling, and performance options
  • Multi-Environment Support: Development, testing, and production configurations
  • Validation: Configuration validation with helpful error messages

For detailed documentation, see CLI_README.md.

§Advanced Encryption

use luckdb::encryption::{AesEncryption, EncryptionKey};

fn main() -> luckdb::Result<()> {
    // Create encryption key from password
    let key = EncryptionKey::from_password("my_secure_password", b"unique_salt_2024");

    // Encrypt sensitive data
    let sensitive_data = r#"{
        "api_key": "sk-1234567890abcdef",
        "database_password": "db_secret_2024",
        "private_key": "-----BEGIN RSA PRIVATE KEY-----\n...\n-----END RSA PRIVATE KEY-----"
    }"#;

    let encrypted_data = AesEncryption::encrypt_string(sensitive_data, &key)?;
    println!("Encrypted data: {}", encrypted_data);

    // Decrypt data
    let decrypted_data = AesEncryption::decrypt_string(&encrypted_data, &key)?;
    println!("Decrypted data: {}", decrypted_data);

    // Verify integrity
    assert_eq!(sensitive_data, decrypted_data);
    println!("Encryption/decryption successful and integrity verified");

    Ok(())
}

§Client-Server Mode

use luckdb::{Server, config::DatabaseConfig};
use std::net::SocketAddr;

fn main() -> luckdb::Result<()> {
    // Start the server in a separate thread with configuration
    let server_thread = std::thread::spawn(|| {
        let server_config = DatabaseConfig::with_storage_path("./server_data")
            .with_auth("admin", "password123")
            .with_encryption("server_secret");

        let addr: SocketAddr = "127.0.0.1:27017".parse().unwrap();
        let mut server = Server::with_config(addr, server_config).unwrap();

        if let Err(e) = server.start() {
            eprintln!("Server error: {}", e);
        }
    });

    // Give the server time to start
    std::thread::sleep(std::time::Duration::from_millis(500));

    // Connect to the server (using a TCP client would go here)
    // Note: RemoteClient implementation would be needed for full client-server functionality
    println!("Server started with authentication and encryption");
    println!("Connect to luckdb://127.0.0.1:27017");
    println!("Username: admin, Password: password123");

    // For demonstration, we'll use a local client instead
    use luckdb::Client;
    let mut local_client = Client::with_storage_path("luckdb://localhost", "./local_data")
        .with_encryption("local_secret")?;

    let db = local_client.db("testdb");
    let collection = db.collection("local_users");

    use serde_json::json;
    let doc = json!({"name": "Local User", "type": "client"});
    let id = collection.insert(doc)?;

    local_client.save()?;
    println!("Local client inserted document: {}", id);

    server_thread.join().unwrap();

    Ok(())
}

Note: This is just a basic example to give you an idea of how to use LuckDB. In a real-world application, you may want to add more error handling and security features.

#![allow(warnings)]
use luckdb::{Client, Server};
use std::net::SocketAddr;
use std::path::PathBuf;

fn main() -> luckdb::Result<()> {
    // Start the server in a separate thread
    let server_thread = std::thread::spawn(|| {
        // Create server with authentication
        let addr: SocketAddr = "127.0.0.1:27017".parse().unwrap();
        let storage_path = Some(PathBuf::from("./data"));

        let mut server = Server::new(addr, storage_path)
            .with_auth("admin".to_string(), "password123".to_string());

        server.start().unwrap();
    });

    // Give the server time to start
    std::thread::sleep(std::time::Duration::from_millis(100));


    // Connect to the server
    let remote_client = luckdb::RemoteClient::new("127.0.0.1:27017".parse().unwrap());
    let mut connection = remote_client.connect()?;


    let response = connection.send_command("AUTH admin password123")?;
    println!("Authentication response: {}", response);
    // Send commands
    let response = connection.send_command("INSERT mydb users {\"name\":\"Alice\",\"age\":30}")?;
    println!("Server response: {}", response);

    let response = connection.send_command("FIND mydb users {\"name\":\"Alice\"}")?;
    println!("Server response: {}", response);

    let response = connection.send_command("SAVE")?;
    println!("Server response: {}", response);

    // Close the connection
    // connection.close()?;

    // Stop the server
    let response = connection.send_command("EXIT")?;
    println!("Server response: {}", response);

    server_thread.join().unwrap();

    Ok(())
}

§License

LuckDB is licensed under the MIT License. See LICENSE for details.

Modules§

config
Configuration management for LuckDB
encryption

Structs§

BulkWriteOptions
BulkWriteResult
Client
The main entry point for interacting with LuckDB databases.
Collection
A collection of documents in the database.
CollectionStats
CollectionStatsInfo
CreateCollectionOptions
Database
A database containing collections of documents.
DatabaseStats
DocId
FindOneAndDeleteOptions
FindOneAndReplaceOptions
FindOneAndUpdateOptions
FindOptions
GroupSpecification
Index
LookupSpecification
PersistentCollection
PersistentDatabase
PersistentStorage
Query
Represents a query used to filter documents in a collection.
QueryCondition
RemoteClient
RemoteConnection
Server
UpdateDocument

Enums§

AggregationStage
BulkWriteOperation
DbError
Error types returned by database operations.
GeoShape
GroupId
GroupOperation
IndexType
LogicalOp
QueryOperator
ReturnDocument
SortOrder
UpdateOperator

Type Aliases§

Result