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#[doc = r" Value read from the register"]
pub struct R {
    bits: u32,
}
impl super::INPUT {
    #[doc = r" Reads the contents of the register"]
    #[inline]
    pub fn read(&self) -> R {
        R {
            bits: self.register.get(),
        }
    }
}
#[doc = r" Value of the field"]
pub struct AIN0R {
    bits: bool,
}
impl AIN0R {
    #[doc = r" Value of the field as raw bits"]
    #[inline]
    pub fn bit(&self) -> bool {
        self.bits
    }
    #[doc = r" Returns `true` if the bit is clear (0)"]
    #[inline]
    pub fn bit_is_clear(&self) -> bool {
        !self.bit()
    }
    #[doc = r" Returns `true` if the bit is set (1)"]
    #[inline]
    pub fn bit_is_set(&self) -> bool {
        self.bit()
    }
}
#[doc = r" Value of the field"]
pub struct AIN1R {
    bits: bool,
}
impl AIN1R {
    #[doc = r" Value of the field as raw bits"]
    #[inline]
    pub fn bit(&self) -> bool {
        self.bits
    }
    #[doc = r" Returns `true` if the bit is clear (0)"]
    #[inline]
    pub fn bit_is_clear(&self) -> bool {
        !self.bit()
    }
    #[doc = r" Returns `true` if the bit is set (1)"]
    #[inline]
    pub fn bit_is_set(&self) -> bool {
        self.bit()
    }
}
#[doc = r" Value of the field"]
pub struct AIN2R {
    bits: bool,
}
impl AIN2R {
    #[doc = r" Value of the field as raw bits"]
    #[inline]
    pub fn bit(&self) -> bool {
        self.bits
    }
    #[doc = r" Returns `true` if the bit is clear (0)"]
    #[inline]
    pub fn bit_is_clear(&self) -> bool {
        !self.bit()
    }
    #[doc = r" Returns `true` if the bit is set (1)"]
    #[inline]
    pub fn bit_is_set(&self) -> bool {
        self.bit()
    }
}
#[doc = r" Value of the field"]
pub struct AIN3R {
    bits: bool,
}
impl AIN3R {
    #[doc = r" Value of the field as raw bits"]
    #[inline]
    pub fn bit(&self) -> bool {
        self.bits
    }
    #[doc = r" Returns `true` if the bit is clear (0)"]
    #[inline]
    pub fn bit_is_clear(&self) -> bool {
        !self.bit()
    }
    #[doc = r" Returns `true` if the bit is set (1)"]
    #[inline]
    pub fn bit_is_set(&self) -> bool {
        self.bit()
    }
}
#[doc = r" Value of the field"]
pub struct SIN0R {
    bits: bool,
}
impl SIN0R {
    #[doc = r" Value of the field as raw bits"]
    #[inline]
    pub fn bit(&self) -> bool {
        self.bits
    }
    #[doc = r" Returns `true` if the bit is clear (0)"]
    #[inline]
    pub fn bit_is_clear(&self) -> bool {
        !self.bit()
    }
    #[doc = r" Returns `true` if the bit is set (1)"]
    #[inline]
    pub fn bit_is_set(&self) -> bool {
        self.bit()
    }
}
#[doc = r" Value of the field"]
pub struct SIN1R {
    bits: bool,
}
impl SIN1R {
    #[doc = r" Value of the field as raw bits"]
    #[inline]
    pub fn bit(&self) -> bool {
        self.bits
    }
    #[doc = r" Returns `true` if the bit is clear (0)"]
    #[inline]
    pub fn bit_is_clear(&self) -> bool {
        !self.bit()
    }
    #[doc = r" Returns `true` if the bit is set (1)"]
    #[inline]
    pub fn bit_is_set(&self) -> bool {
        self.bit()
    }
}
#[doc = r" Value of the field"]
pub struct SIN2R {
    bits: bool,
}
impl SIN2R {
    #[doc = r" Value of the field as raw bits"]
    #[inline]
    pub fn bit(&self) -> bool {
        self.bits
    }
    #[doc = r" Returns `true` if the bit is clear (0)"]
    #[inline]
    pub fn bit_is_clear(&self) -> bool {
        !self.bit()
    }
    #[doc = r" Returns `true` if the bit is set (1)"]
    #[inline]
    pub fn bit_is_set(&self) -> bool {
        self.bit()
    }
}
#[doc = r" Value of the field"]
pub struct SIN3R {
    bits: bool,
}
impl SIN3R {
    #[doc = r" Value of the field as raw bits"]
    #[inline]
    pub fn bit(&self) -> bool {
        self.bits
    }
    #[doc = r" Returns `true` if the bit is clear (0)"]
    #[inline]
    pub fn bit_is_clear(&self) -> bool {
        !self.bit()
    }
    #[doc = r" Returns `true` if the bit is set (1)"]
    #[inline]
    pub fn bit_is_set(&self) -> bool {
        self.bit()
    }
}
impl R {
    #[doc = r" Value of the register as raw bits"]
    #[inline]
    pub fn bits(&self) -> u32 {
        self.bits
    }
    #[doc = "Bit 0 - Real-time status of input 0."]
    #[inline]
    pub fn ain0(&self) -> AIN0R {
        let bits = {
            const MASK: bool = true;
            const OFFSET: u8 = 0;
            ((self.bits >> OFFSET) & MASK as u32) != 0
        };
        AIN0R { bits }
    }
    #[doc = "Bit 1 - Real-time status of input 1."]
    #[inline]
    pub fn ain1(&self) -> AIN1R {
        let bits = {
            const MASK: bool = true;
            const OFFSET: u8 = 1;
            ((self.bits >> OFFSET) & MASK as u32) != 0
        };
        AIN1R { bits }
    }
    #[doc = "Bit 2 - Real-time status of input 2."]
    #[inline]
    pub fn ain2(&self) -> AIN2R {
        let bits = {
            const MASK: bool = true;
            const OFFSET: u8 = 2;
            ((self.bits >> OFFSET) & MASK as u32) != 0
        };
        AIN2R { bits }
    }
    #[doc = "Bit 3 - Real-time status of input 3."]
    #[inline]
    pub fn ain3(&self) -> AIN3R {
        let bits = {
            const MASK: bool = true;
            const OFFSET: u8 = 3;
            ((self.bits >> OFFSET) & MASK as u32) != 0
        };
        AIN3R { bits }
    }
    #[doc = "Bit 16 - Input 0 state synchronized to the SCT clock."]
    #[inline]
    pub fn sin0(&self) -> SIN0R {
        let bits = {
            const MASK: bool = true;
            const OFFSET: u8 = 16;
            ((self.bits >> OFFSET) & MASK as u32) != 0
        };
        SIN0R { bits }
    }
    #[doc = "Bit 17 - Input 1 state synchronized to the SCT clock."]
    #[inline]
    pub fn sin1(&self) -> SIN1R {
        let bits = {
            const MASK: bool = true;
            const OFFSET: u8 = 17;
            ((self.bits >> OFFSET) & MASK as u32) != 0
        };
        SIN1R { bits }
    }
    #[doc = "Bit 18 - Input 2 state synchronized to the SCT clock."]
    #[inline]
    pub fn sin2(&self) -> SIN2R {
        let bits = {
            const MASK: bool = true;
            const OFFSET: u8 = 18;
            ((self.bits >> OFFSET) & MASK as u32) != 0
        };
        SIN2R { bits }
    }
    #[doc = "Bit 19 - Input 3 state synchronized to the SCT clock."]
    #[inline]
    pub fn sin3(&self) -> SIN3R {
        let bits = {
            const MASK: bool = true;
            const OFFSET: u8 = 19;
            ((self.bits >> OFFSET) & MASK as u32) != 0
        };
        SIN3R { bits }
    }
}