Struct logind_zbus::UserProxy[][src]

pub struct UserProxy<'a>(_);

Proxy wrapper for the logind User dbus interface

All get_* methods are property getters

Example

use logind_zbus::ManagerProxy;
use logind_zbus::UserProxy;
use zbus::Connection;

let connection = Connection::new_system().unwrap();
let manager = ManagerProxy::new(&connection).unwrap();
let users = manager.list_users().unwrap();

let user = UserProxy::new(&connection, &users[0]).unwrap();

let time1 = user.get_timestamp().unwrap();
assert!(time1.as_secs() > 0);

let time2 = user.get_timestamp_monotonic().unwrap();
assert!(time2.as_secs() > 0);

Implementations

impl<'a> UserProxy<'a>[src]

pub fn new<U>(connection: &Connection, user: &'a U) -> Result<Self> where
    U: IntoUserPath
[src]

pub fn kill(&self, signal_number: i32) -> Result<()>[src]

pub fn terminate(&self) -> Result<()>[src]

They’ll be back

pub fn get_display(&self) -> Result<DbusPath>[src]

Property: which graphical session should be used as the primary UI display for the user. It is a structure encoding the session ID and the object path of the session to use.

pub fn get_gid(&self) -> Result<u32>[src]

Property: primary GID of the user

pub fn get_is_idle_hint(&self) -> Result<bool>[src]

Property: idle hint state of the user

pub fn get_is_idle_since_hint(&self) -> Result<Duration>[src]

Property: idle hint state of the user

pub fn get_is_idle_since_hint_monotonic(&self) -> Result<Duration>[src]

Property: idle hint state of the user

pub fn get_linger(&self) -> Result<bool>[src]

Property: shows whether lingering is enabled for this user

pub fn get_name(&self) -> Result<String>[src]

Property: Users name

pub fn get_runtime_path(&self) -> Result<String>[src]

Property: runtime path of the user, i.e. $XDG_RUNTIME_DIR

pub fn get_service(&self) -> Result<String>[src]

Property: the unit name of the user systemd service of this user. Each logged in user is assigned a user service that runs a user systemd instance. This is usually an instance of user@.service.

pub fn get_slice(&self) -> Result<String>[src]

Property: unit name of the user systemd slice of this user. Each logged in user gets a private slice.

pub fn get_state(&self) -> Result<UserState>[src]

Property: Users state

pub fn get_timestamp(&self) -> Result<Duration>[src]

Property: login time of the user in microseconds since the epoch (realtime)

pub fn get_timestamp_monotonic(&self) -> Result<Duration>[src]

Property: login time of the user in microseconds since the epoch (walltime)

pub fn get_uid(&self) -> Result<u32>[src]

Property: Unix UID of the user

Methods from Deref<Target = Proxy<'a>>

pub fn connection(&self) -> &Connection[src]

Get a reference to the associated connection.

pub fn destination(&self) -> &str[src]

Get a reference to the destination service name.

pub fn path(&self) -> &ObjectPath<'_>[src]

Get a reference to the object path.

pub fn interface(&self) -> &str[src]

Get a reference to the interface.

pub fn introspect(&self) -> Result<String, Error>[src]

Introspect the associated object, and return the XML description.

See the xml module for parsing the result.

pub fn get_property<T>(&self, property_name: &str) -> Result<T, Error> where
    T: TryFrom<OwnedValue>, 
[src]

Get the property property_name.

Effectively, call the Get method of the org.freedesktop.DBus.Properties interface.

pub fn set_property<'t, T>(
    &self,
    property_name: &str,
    value: T
) -> Result<(), Error> where
    T: 't + Into<Value<'t>>, 
[src]

Set the property property_name.

Effectively, call the Set method of the org.freedesktop.DBus.Properties interface.

pub fn call_method<B>(
    &self,
    method_name: &str,
    body: &B
) -> Result<Message, Error> where
    B: Serialize + Type
[src]

Call a method and return the reply.

Typically, you would want to use call method instead. Use this method if you need to deserialize the reply message manually (this way, you can avoid the memory allocation/copying, by deserializing the reply to an unowned type).

pub fn call<B, R>(&self, method_name: &str, body: &B) -> Result<R, Error> where
    B: Serialize + Type,
    R: DeserializeOwned + Type
[src]

Call a method and return the reply body.

Use call_method instead if you need to deserialize the reply manually/separately.

pub fn connect_signal<H>(
    &self,
    signal_name: &'static str,
    handler: H
) -> Result<SignalHandlerId, Error> where
    H: FnMut(&Message) -> Result<(), Error> + Send + 'static, 
[src]

Register a handler for signal named signal_name.

Once a handler is successfully registered, call Self::next_signal to wait for the next signal to arrive and be handled by its registered handler. A unique ID for the handler is returned, which can be used to deregister this handler using Self::disconnect_signal method.

Errors

This method can fail if addition of the relevant match rule on the bus fails. You can safely unwrap the Result if you’re certain that associated connnection is not a bus connection.

pub fn disconnect_signal(
    &self,
    handler_id: SignalHandlerId
) -> Result<bool, Error>
[src]

Deregister the signal handler with the ID handler_id.

This method returns Ok(true) if a handler with the id handler_id is found and removed; Ok(false) otherwise.

Errors

This method can fail if removal of the relevant match rule on the bus fails. You can safely unwrap the Result if you’re certain that associated connnection is not a bus connection.

pub fn next_signal(&self) -> Result<Option<Message>, Error>[src]

Receive and handle the next incoming signal on the associated connection.

This method will wait for signal messages on the associated connection and call any handlers registered through the Self::connect_signal method. Signal handlers can be registered and deregistered from another threads during the call to this method.

If the signal message was handled by a handler, Ok(None) is returned. Otherwise, the received message is returned.

Errors

Apart from general I/O errors that can result from socket communications, calling this method will also result in an error if the destination service has not yet registered its well-known name with the bus (assuming you’re using the well-known name as destination).

pub fn handle_signal(&self, msg: &Message) -> Result<bool, Error>[src]

Handle the provided signal message.

Call any handlers registered through the Self::connect_signal method for the provided signal message.

If no errors are encountered, Ok(true) is returned if a handler was found and called for, the signal; Ok(false) otherwise.

pub fn inner(&self) -> &Proxy<'_>[src]

Get a reference to the underlying async Proxy.

Trait Implementations

impl<'a> AsMut<Proxy<'a>> for UserProxy<'a>[src]

impl<'a> AsRef<Proxy<'a>> for UserProxy<'a>[src]

impl<'a> Deref for UserProxy<'a>[src]

type Target = Proxy<'a>

The resulting type after dereferencing.

impl<'a> DerefMut for UserProxy<'a>[src]

Auto Trait Implementations

impl<'a> !RefUnwindSafe for UserProxy<'a>

impl<'a> Send for UserProxy<'a>

impl<'a> Sync for UserProxy<'a>

impl<'a> Unpin for UserProxy<'a>

impl<'a> !UnwindSafe for UserProxy<'a>

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
[src]

impl<T> Borrow<T> for T where
    T: ?Sized
[src]

impl<T> BorrowMut<T> for T where
    T: ?Sized
[src]

impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
[src]

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
[src]

type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.

impl<V, T> VZip<V> for T where
    V: MultiLane<T>,