Struct logind_zbus::SeatProxy [−][src]
Proxy wrapper for the logind Seat
dbus interface
Example
use logind_zbus::ManagerProxy; use logind_zbus::SeatProxy; use zbus::Connection; let connection = Connection::new_system().unwrap(); let manager = ManagerProxy::new(&connection).unwrap(); let seats = manager.list_seats().unwrap(); let seat = SeatProxy::new(&connection, &seats[0]).unwrap(); assert!(seat.get_active_session().is_ok()); assert!(manager.can_suspend().is_ok());
Implementations
impl<'a> SeatProxy<'a>
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pub fn new(connection: &Connection, path: &'a SeatPath) -> Result<Self>
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pub fn activate_session(&self, session_id: &str) -> Result<()>
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Brings the session with the specified ID into the foreground if the session_id matches
pub fn switch_to(&self, vtnr: u32) -> Result<()>
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Switches to the session on the virtual terminal
pub fn switch_to_next(&self) -> Result<()>
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Switches to next session on the virtual terminal
If there is no active session, switches to the first session.
pub fn switch_to_previous(&self) -> Result<()>
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Switches to previous session on the virtual terminal
If there is no active session, switches to the first session.
pub fn terminate(&self) -> Result<()>
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Nuke the seat
pub fn get_active_session(&self) -> Result<SessionPath>
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Property: currently active session if there is one
pub fn get_can_graphical(&self) -> Result<bool>
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Property: the session is suitable for graphical logins
pub fn get_can_tty(&self) -> Result<bool>
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Property: the session is suitable for text logins
pub fn get_id(&self) -> Result<String>
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Property: seat ID
pub fn get_idle_hint(&self) -> Result<bool>
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Property: Is the seat idle
pub fn get_idle_since_hint(&self) -> Result<Duration>
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Property: timestamp of the last change of the idle hint boolean (realtime)
pub fn get_idle_since_hint_monotonic(&self) -> Result<Duration>
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Property: timestamp of the last change of the idle hint boolean (walltime)
Methods from Deref<Target = Proxy<'a>>
pub fn connection(&self) -> &Connection
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Get a reference to the associated connection.
pub fn destination(&self) -> &str
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Get a reference to the destination service name.
pub fn path(&self) -> &ObjectPath<'_>
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Get a reference to the object path.
pub fn interface(&self) -> &str
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Get a reference to the interface.
pub fn introspect(&self) -> Result<String, Error>
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Introspect the associated object, and return the XML description.
See the xml module for parsing the result.
pub fn get_property<T>(&self, property_name: &str) -> Result<T, Error> where
T: TryFrom<OwnedValue>,
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T: TryFrom<OwnedValue>,
Get the property property_name
.
Effectively, call the Get
method of the org.freedesktop.DBus.Properties
interface.
pub fn set_property<'t, T>(
&self,
property_name: &str,
value: T
) -> Result<(), Error> where
T: 't + Into<Value<'t>>,
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&self,
property_name: &str,
value: T
) -> Result<(), Error> where
T: 't + Into<Value<'t>>,
Set the property property_name
.
Effectively, call the Set
method of the org.freedesktop.DBus.Properties
interface.
pub fn call_method<B>(
&self,
method_name: &str,
body: &B
) -> Result<Message, Error> where
B: Serialize + Type,
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&self,
method_name: &str,
body: &B
) -> Result<Message, Error> where
B: Serialize + Type,
Call a method and return the reply.
Typically, you would want to use call
method instead. Use this method if you need to
deserialize the reply message manually (this way, you can avoid the memory
allocation/copying, by deserializing the reply to an unowned type).
pub fn call<B, R>(&self, method_name: &str, body: &B) -> Result<R, Error> where
B: Serialize + Type,
R: DeserializeOwned + Type,
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B: Serialize + Type,
R: DeserializeOwned + Type,
Call a method and return the reply body.
Use call_method
instead if you need to deserialize the reply manually/separately.
pub fn connect_signal<H>(
&self,
signal_name: &'static str,
handler: H
) -> Result<SignalHandlerId, Error> where
H: FnMut(&Message) -> Result<(), Error> + Send + 'static,
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&self,
signal_name: &'static str,
handler: H
) -> Result<SignalHandlerId, Error> where
H: FnMut(&Message) -> Result<(), Error> + Send + 'static,
Register a handler for signal named signal_name
.
Once a handler is successfully registered, call Self::next_signal
to wait for the next
signal to arrive and be handled by its registered handler. A unique ID for the handler is
returned, which can be used to deregister this handler using Self::disconnect_signal
method.
Errors
This method can fail if addition of the relevant match rule on the bus fails. You can
safely unwrap
the Result
if you’re certain that associated connnection is not a bus
connection.
pub fn disconnect_signal(
&self,
handler_id: SignalHandlerId
) -> Result<bool, Error>
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&self,
handler_id: SignalHandlerId
) -> Result<bool, Error>
Deregister the signal handler with the ID handler_id
.
This method returns Ok(true)
if a handler with the id handler_id
is found and removed;
Ok(false)
otherwise.
Errors
This method can fail if removal of the relevant match rule on the bus fails. You can
safely unwrap
the Result
if you’re certain that associated connnection is not a bus
connection.
pub fn next_signal(&self) -> Result<Option<Message>, Error>
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Receive and handle the next incoming signal on the associated connection.
This method will wait for signal messages on the associated connection and call any
handlers registered through the Self::connect_signal
method. Signal handlers can be
registered and deregistered from another threads during the call to this method.
If the signal message was handled by a handler, Ok(None)
is returned. Otherwise, the
received message is returned.
Errors
Apart from general I/O errors that can result from socket communications, calling this method will also result in an error if the destination service has not yet registered its well-known name with the bus (assuming you’re using the well-known name as destination).
pub fn handle_signal(&self, msg: &Message) -> Result<bool, Error>
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Handle the provided signal message.
Call any handlers registered through the Self::connect_signal
method for the provided
signal message.
If no errors are encountered, Ok(true)
is returned if a handler was found and called for,
the signal; Ok(false)
otherwise.
pub fn inner(&self) -> &Proxy<'_>
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Get a reference to the underlying async Proxy.
Trait Implementations
impl<'a> AsMut<Proxy<'a>> for SeatProxy<'a>
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impl<'a> AsRef<Proxy<'a>> for SeatProxy<'a>
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impl<'a> Deref for SeatProxy<'a>
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type Target = Proxy<'a>
The resulting type after dereferencing.
fn deref(&self) -> &Self::Target
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impl<'a> DerefMut for SeatProxy<'a>
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Auto Trait Implementations
impl<'a> !RefUnwindSafe for SeatProxy<'a>
impl<'a> Send for SeatProxy<'a>
impl<'a> Sync for SeatProxy<'a>
impl<'a> Unpin for SeatProxy<'a>
impl<'a> !UnwindSafe for SeatProxy<'a>
Blanket Implementations
impl<T> Any for T where
T: 'static + ?Sized,
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T: 'static + ?Sized,
impl<T> Borrow<T> for T where
T: ?Sized,
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T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
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T: ?Sized,
pub fn borrow_mut(&mut self) -> &mut T
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impl<T> From<T> for T
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impl<T, U> Into<U> for T where
U: From<T>,
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U: From<T>,
impl<T, U> TryFrom<U> for T where
U: Into<T>,
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U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
pub fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
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impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
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U: TryFrom<T>,
type Error = <U as TryFrom<T>>::Error
The type returned in the event of a conversion error.
pub fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>
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impl<V, T> VZip<V> for T where
V: MultiLane<T>,
V: MultiLane<T>,