Struct lodepng::ffi::CompressSettings [] [src]

#[repr(C)]
pub struct CompressSettings { pub btype: c_uint, pub use_lz77: c_uint, pub windowsize: c_uint, pub minmatch: c_uint, pub nicematch: c_uint, pub lazymatching: c_uint, pub custom_zlib: Option<extern fn(_: *mut *mut c_uchar, _: *mut usize, _: *const c_uchar, _: usize, _: *const CompressSettings) -> c_uint>, pub custom_deflate: Option<extern fn(_: *mut *mut c_uchar, _: *mut usize, _: *const c_uchar, _: usize, _: *const CompressSettings) -> c_uint>, pub custom_context: *const c_void, }

Settings for zlib compression. Tweaking these settings tweaks the balance between speed and compression ratio.

Fields

the block type for LZ (0, 1, 2 or 3, see zlib standard). Should be 2 for proper compression.

whether or not to use LZ77. Should be 1 for proper compression.

must be a power of two <= 32768. higher compresses more but is slower. Typical value: 2048.

mininum lz77 length. 3 is normally best, 6 can be better for some PNGs. Default: 0

stop searching if >= this length found. Set to 258 for best compression. Default: 128

use lazy matching: better compression but a bit slower. Default: true

use custom zlib encoder instead of built in one (default: None)

use custom deflate encoder instead of built in one (default: null) if custom_zlib is used, custom_deflate is ignored since only the built in zlib function will call custom_deflate

optional custom settings for custom functions

Methods

impl CompressSettings
[src]

Default compression settings