Crate load_file[−][src]
Expand description
This crate provides macros to help conveniently load the contents of files during development.
load_str!
and load_bytes!
are modeled after include_str!
and
include_bytes!
from the standard library. The standard library macros
are useful in many situations, one of which is quick-and-dirty loading of
assets during a prototyping phase. (Examples of such assets are static web
assets such as CSS or GLSL shaders for a game.) The load_*
macros aim to
offer a convenient way of loading the assets dynamically at run-time
instead. This gets rid of the need to compile or even restart for every
change while iterating on the assets.
Example
Before:
fn main() { println!("{}", include_str!("greeting.txt")); }
After:
#[macro_use] extern crate load_file; fn main() { println!("{}", load_str!("greeting.txt")); }
Macros
Load a file as a reference to a byte array at run-time.
Load a utf8-encoded file as a string at run-time.