[][src]Struct lmb_engine_simulator::connector::valve::Valve

pub struct Valve { /* fields omitted */ }

Connector struct representing a poppet valve of an engine

Implementations

impl Valve[src]

pub fn new(
    name: String,
    opening_angle: f64,
    closing_angle: f64,
    diameter: f64,
    max_lift: f64,
    cylinder: &Cylinder
) -> Result<Valve, &'static str>
[src]

pub fn _test_valve_area_and_lift(&self)[src]

Trait Implementations

impl Clone for Valve[src]

impl Conn for Valve[src]

impl Connector for Valve[src]

impl SaveData for Valve[src]

Auto Trait Implementations

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
[src]

impl<T> Borrow<T> for T where
    T: ?Sized
[src]

impl<T> BorrowMut<T> for T where
    T: ?Sized
[src]

impl<T> DynClone for T where
    T: Clone
[src]

impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
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impl<T> ToOwned for T where
    T: Clone
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type Owned = T

The resulting type after obtaining ownership.

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
[src]

type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.