llvm-sys 40.0.2

Bindings to LLVM's C API
extern crate llvm_sys as llvm;

use std::mem;

use llvm::core::*;
use llvm::execution_engine::*;
use llvm::target::*;

fn main() {
    unsafe {
        // Set up a context, module and builder in that context.
        let context = LLVMContextCreate();
        let module = LLVMModuleCreateWithNameInContext(b"sum\0".as_ptr() as *const _,
                                                       context);
        let builder = LLVMCreateBuilderInContext(context);

        // get a type for sum function
        let i64t = LLVMInt64TypeInContext(context);
        let mut argts = [i64t, i64t, i64t];
        let function_type = LLVMFunctionType(
            i64t,
            argts.as_mut_ptr(),
            argts.len() as u32,
            0);

        // add it to our module
        let function = LLVMAddFunction(
            module,
            b"sum\0".as_ptr() as *const _,
            function_type);

        // Create a basic block in the function and set our builder to generate
        // code in it.
        let bb = LLVMAppendBasicBlockInContext(
            context,
            function,
            b"entry\0".as_ptr() as *const _);

        LLVMPositionBuilderAtEnd(builder, bb);

        // get the function's arguments
        let x = LLVMGetParam(function, 0);
        let y = LLVMGetParam(function, 1);
        let z = LLVMGetParam(function, 2);

        let sum = LLVMBuildAdd(builder, x, y, b"sum.1\0".as_ptr() as *const _);
        let sum = LLVMBuildAdd(builder, sum, z, b"sum.2\0".as_ptr() as *const _);

        // Emit a `ret void` into the function
        LLVMBuildRet(builder, sum);

        // done building
        LLVMDisposeBuilder(builder);

        // Dump the module as IR to stdout.
        LLVMDumpModule(module);

        // build an execution engine
        let mut ee = mem::uninitialized();
        let mut out = mem::zeroed();

        // robust code should check that these calls complete successfully
        // each of these calls is necessary to setup an execution engine which compiles to native
        // code
        LLVMLinkInMCJIT();
        LLVM_InitializeNativeTarget();
        LLVM_InitializeNativeAsmPrinter();

        // takes ownership of the module
        LLVMCreateExecutionEngineForModule(&mut ee, module, &mut out);

        let addr = LLVMGetFunctionAddress(ee, b"sum\0".as_ptr() as *const _);

        let f: extern "C" fn(u64, u64, u64) -> u64 = mem::transmute(addr);

        let x: u64 = 1;
        let y: u64 = 1;
        let z: u64 = 1;
        let res = f(x, y, z);

        println!("{} + {} + {} = {}", x, y, z, res);

        // Clean up the rest.
        LLVMDisposeExecutionEngine(ee);
        LLVMContextDispose(context);
    }
}