Enum livesplit_hotkey::KeyCodeClass
source · pub enum KeyCodeClass {
WritingSystem,
Functional,
ControlPad,
ArrowPad,
Numpad,
Function,
Media,
Legacy,
Gamepad,
NonStandard,
}
Expand description
Every KeyCode
is grouped into one of these classes.
Variants§
WritingSystem
The writing system keys are those that change meaning (i.e., they produce different key values) based on the current locale and keyboard layout.
Functional
The functional keys (not to be confused with the function
keys described later) are those keys in the
alphanumeric section that provide general editing functions that are
common to all locales (like Shift
, Tab
, Enter
and Backspace
).
With a few exceptions, these keys do not change meaning based on the
current keyboard layout.
ControlPad
The control pad section of the keyboard is the set of (usually 6) keys
that perform navigating and editing operations, for example, Home
,
PageUp
and Insert
.
ArrowPad
The arrow pad contains the 4 arrow keys. The keys are commonly arranged in an “upside-down T” configuration.
Numpad
The numpad section is the set of keys on the keyboard arranged in a
grid like a calculator or mobile phone. This section contains numeric
and mathematical operator keys. Often this section will contain a
NumLock
key which causes the keys to switch between the standard
numeric functions and mimicking the keys of the control
pad and arrow pad. Laptop computers and
compact keyboards will commonly omit these keys to save space.
Function
The function section runs along the top of the keyboard (above the
alphanumeric section) and contains the function keys and a few
additional special keys (for example, Esc
and Print Screen
).
Media
Media keys are extra keys added to a keyboard that provide media related functionality like play, pause or volume control. These keys do not have a standard location on the keyboard so keyboards from different manufacturers are likely to have a different arrangement of keys or a completely different sets of keys.
Legacy
These keys are not found on modern standard keyboards. They are listed here for reference purposes.
Gamepad
These buttons are found on gamepads.
NonStandard
These keys are supported by some browsers.
Trait Implementations§
source§impl Clone for KeyCodeClass
impl Clone for KeyCodeClass
source§fn clone(&self) -> KeyCodeClass
fn clone(&self) -> KeyCodeClass
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source
. Read moresource§impl Debug for KeyCodeClass
impl Debug for KeyCodeClass
source§impl<'de> Deserialize<'de> for KeyCodeClass
impl<'de> Deserialize<'de> for KeyCodeClass
source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
source§impl Hash for KeyCodeClass
impl Hash for KeyCodeClass
source§impl PartialEq<KeyCodeClass> for KeyCodeClass
impl PartialEq<KeyCodeClass> for KeyCodeClass
source§fn eq(&self, other: &KeyCodeClass) -> bool
fn eq(&self, other: &KeyCodeClass) -> bool
self
and other
values to be equal, and is used
by ==
.source§impl Serialize for KeyCodeClass
impl Serialize for KeyCodeClass
impl Copy for KeyCodeClass
impl Eq for KeyCodeClass
impl StructuralEq for KeyCodeClass
impl StructuralPartialEq for KeyCodeClass
Auto Trait Implementations§
impl RefUnwindSafe for KeyCodeClass
impl Send for KeyCodeClass
impl Sync for KeyCodeClass
impl Unpin for KeyCodeClass
impl UnwindSafe for KeyCodeClass
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