Module livesplit_core::analysis
source · Expand description
The analysis module provides a variety of functions for calculating
information about a Run
.
Re-exports
pub use self::state_helper::*;
Modules
Calculates the current pace of the active attempt based on the comparison
provided. If there’s no active attempt, the final time of the comparison is
returned instead.
Calculates the delta of the current attempt to the comparison provided.
Additionally a value is returned that indicates whether the delta value is a
live delta. A live delta indicates that the value is actively changing at
the moment. This may be the case when the current attempt is slower than the
comparison at the current split.
Provides functionality to calculate the chance to beat the Personal Best for
either a
Run
or a Timer
. For a
Run
it calculates the general chance to beat the Personal Best.
For a Timer
the chance is calculated in terms of the
current attempt. If there is no attempt in progress it yields the same
result as the PB chance for the run. The value is being reported as a
floating point number in the range from 0 (0%) to 1 (100%).Provides functions for calculating how much time save there is for either
single segments or the remainder of an active attempt. This information is
based on the best segments. Considering the best segments don’t represent
theoretically perfect segment times, this information is only an
approximation of how much time can actually be saved.
Provides different helper functions.
Provides functionality for calculating the Sum of Best Segments and the Sum
of Worst Segments for whole runs or specific parts. The Sum of Best Segments
is the fastest time possible to complete a run of a category, based on
information collected from all the previous attempts. This often matches up
with the sum of the best segment times of all the segments, but that may not
always be the case, as skipped segments may introduce combined segments that
may be faster than the actual sum of their best segment times. The name is
therefore a bit misleading, but sticks around for historical reasons.
Structs
The skill curve analyzes the
SegmentHistory
segment history across all segments. For each Segment
,
the segment times are sorted by length and weighted by their recency.