[−][src]Module licoricedev::models::game
Game and analysis realted objects
Structs
Channel | |
Clock | All possible fields of information attached to 'clock' in response |
Entity | |
Eval | Server analysis of a position |
Game | The OG game struct |
Judgement | |
MoveAnalysis | |
Opening | |
PV | |
Perf | Record of different time controls in which games can occur |
PlayerAnalysis | |
Players | |
StockFish | |
TVChannels | Lichess TV live status |
UserGame | Game information from one of the player's perspective |
Variant | Provdies information to identify standard and non-standard chess |
Enums
Player | Two types of opponents one can face |