Struct libretro_sys::GameGeometry[][src]

#[repr(C)]
pub struct GameGeometry { pub base_width: c_uint, pub base_height: c_uint, pub max_width: c_uint, pub max_height: c_uint, pub aspect_ratio: f32, }

Fields

Trait Implementations

impl Clone for GameGeometry
[src]

Returns a copy of the value. Read more

Performs copy-assignment from source. Read more

impl Debug for GameGeometry
[src]

Formats the value using the given formatter. Read more

Auto Trait Implementations