pub struct FilterChainWgpu { /* private fields */ }
Expand description

A wgpu filter chain.

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impl FilterChainWgpu

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pub fn load_from_path( path: impl AsRef<Path>, device: Arc<Device>, queue: Arc<Queue>, options: Option<&FilterChainOptionsWgpu> ) -> Result<FilterChainWgpu>

Load the shader preset at the given path into a filter chain.

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pub fn load_from_preset( preset: ShaderPreset, device: Arc<Device>, queue: Arc<Queue>, options: Option<&FilterChainOptionsWgpu> ) -> Result<FilterChainWgpu>

Load a filter chain from a pre-parsed ShaderPreset.

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pub fn load_from_preset_deferred( preset: ShaderPreset, device: Arc<Device>, queue: Arc<Queue>, cmd: &mut CommandEncoder, options: Option<&FilterChainOptionsWgpu> ) -> Result<FilterChainWgpu>

Load a filter chain from a pre-parsed ShaderPreset, deferring and GPU-side initialization to the caller. This function therefore requires no external synchronization of the device queue.

§Safety

The provided command buffer must be ready for recording and contain no prior commands. The caller is responsible for ending the command buffer and immediately submitting it to a graphics queue. The command buffer must be completely executed before calling frame.

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pub fn frame<'a>( &mut self, input: Arc<Texture>, viewport: &Viewport<'_, WgpuOutputView<'a>>, cmd: &mut CommandEncoder, frame_count: usize, options: Option<&FrameOptionsWgpu> ) -> Result<()>

Records shader rendering commands to the provided command encoder.

Trait Implementations§

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impl FilterChainParameters for FilterChainWgpu

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fn get_enabled_pass_count(&self) -> usize

Gets the number of shader passes enabled at runtime.
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fn set_enabled_pass_count(&mut self, count: usize)

Sets the number of shader passes enabled at runtime.
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fn enumerate_parameters<'a>(&'a self) -> Iter<'_, String, f32>

Enumerates the active parameters as well as their values in the current filter chain.
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fn get_parameter(&self, parameter: &str) -> Option<f32>

Get the value of the given parameter if present.
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fn set_parameter(&mut self, parameter: &str, new_value: f32) -> Option<f32>

Set the value of the given parameter if present. Read more

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> Pointable for T

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const ALIGN: usize = _

The alignment of pointer.
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type Init = T

The type for initializers.
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unsafe fn init(init: <T as Pointable>::Init) -> usize

Initializes a with the given initializer. Read more
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unsafe fn deref<'a>(ptr: usize) -> &'a T

Dereferences the given pointer. Read more
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unsafe fn deref_mut<'a>(ptr: usize) -> &'a mut T

Mutably dereferences the given pointer. Read more
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unsafe fn drop(ptr: usize)

Drops the object pointed to by the given pointer. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<T> WasmNotSend for T
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impl<T> WasmNotSendSync for T

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impl<T> WasmNotSync for T
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