[−][src]Struct libosu::Difficulty
Difficulty settings defined by the map.
Fields
hp_drain_rate: f32
HP Drain Rate
The wiki doesn't have a solid definition of this field yet.
circle_size: f32
Circle Size
This is a value between 0 and 10 representing how big circles should appear on screen.
The radius in osu!pixels is defined by the formula 32 * (1 - 0.7 * (CircleSize - 5) / 5)
, alternatively written 54.4 - 4.48 * CircleSize
.
In osu!mania, this actually defines the number of columns (keys).
overall_difficulty: f32
Overall Difficulty
approach_rate: f32
Approach Rate
slider_multiplier: f32
Slider Multiplier
Trait Implementations
Auto Trait Implementations
impl RefUnwindSafe for Difficulty
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impl Send for Difficulty
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impl Sync for Difficulty
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impl Unpin for Difficulty
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impl UnwindSafe for Difficulty
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Blanket Implementations
impl<T> Any for T where
T: 'static + ?Sized,
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T: 'static + ?Sized,
impl<T> Borrow<T> for T where
T: ?Sized,
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T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
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T: ?Sized,
pub fn borrow_mut(&mut self) -> &mut T
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impl<T> From<T> for T
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impl<T, U> Into<U> for T where
U: From<T>,
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U: From<T>,
impl<T, U> TryFrom<U> for T where
U: Into<T>,
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U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
pub fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
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impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
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U: TryFrom<T>,