[−][src]Struct libosu::Mods
Mod listing with their respective bitwise representation.
This list is ripped directly from the osu! wiki.
Implementations
impl Mods
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pub const None: Mods
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No selected mods
pub const NoFail: Mods
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No-Fail (NF) Makes the player incapabale of failing beatmaps, even if their life drops to zero.
pub const Easy: Mods
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Easy (EZ) halves the all difficulty settings for a beatmap, and gives the player 2 extra lives in modes other than taiko.
pub const NoVideo: Mods
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No Video (NV) disables the background video of a beatmap. It is no longer available for use, it was replaced with a setting.
pub const Hidden: Mods
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Hidden (HD) removes approach circles and causes hit objects to fade after appearing.
pub const HardRock: Mods
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Hard Rock (HR) increases CS by 30% and all other difficulty settings by 40%.
pub const SuddenDeath: Mods
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Sudden Death (SD) will cause the player to fail after missing a hit object or slider tick.
pub const DoubleTime: Mods
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Double Time (DT) increasing the overall speed to 150%.
pub const Relax: Mods
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Relax (RL) removes the need to tap hitobjects in standard, color judgement in taiko and allows free movement at any speed in catch.
pub const HalfTime: Mods
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Half Time (HT) decreases the overall speed to 75%.
pub const Nightcore: Mods
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Nightcore (NC) has the same effect as doubletime, but increases the pitch and adds a drum tick in the background. Nightcore will only be set alongside doubletime.
pub const Flashlight: Mods
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Flashlight (FL) limits the visible area of the beatmap.
pub const Autoplay: Mods
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Autoplay plays the beatmap automatically.
pub const SpunOut: Mods
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SpunOut (SO) spins spinners automatically in osu!standard.
pub const Relax2: Mods
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Autopilot (AP, Relex2) will automatically move the players cursor (osu!standard only).
pub const Perfect: Mods
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Perfect (PF) will fail the player if they miss or a score under 300 on a hit object, only set along with SuddenDeath.
pub const Key4: Mods
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4Key (4K, xK) forces maps converted into osu!mania to use 4 keys.
pub const Key5: Mods
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5Key (5K, xK) forces maps converted into osu!mania to use 5 keys.
pub const Key6: Mods
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6Key (6K, xK) forces maps converted into osu!mania to use 6 keys.
pub const Key7: Mods
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7Key (7K, xK) forces maps converted into osu!mania to use 7 keys.
pub const Key8: Mods
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8Key (8K, xK) forces maps converted into osu!mania to use 8 keys.
pub const FadeIn: Mods
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Fade In (FI) causes notes start invisible and fade in as they approach the judgement bar, only set along with Hidden (osu!mania only).
pub const Random: Mods
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Random (RD) randomizes note placement (osu!mania only).
pub const LastMod: Mods
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Cinema (CM, LastMod) only plays the video or storyboard, without any gameplay. Hitsounds will still be heard.
pub const TargetPractice: Mods
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Target Practice (TP) removes all mapped hitobjects and replaces them with a consistent set of target (osu!standard Cutting Edge only).
pub const Key9: Mods
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9Key (9K, xK) forces maps converted into osu!mania to use 9 keys.
pub const Key10: Mods
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10Key (10K, xK) forces maps converted into osu!mania to use 10 keys, it has been removed from the game.
pub const Key1: Mods
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1Key (1K, xK) forces maps converted into osu!mania to use 1 key.
pub const Key3: Mods
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3Key (3K, xK) forces maps converted into osu!mania to use 3 keys.
pub const Key2: Mods
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2Key (2K, xK) forces maps converted into osu!mania to use 2 keys.
pub const KeyMod: Mods
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Bits of Key4, Key5, Key6, Key7, and Key8.
pub const FreeModAllowed: Mods
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Mods allowed to be chosen when FreeMod is enabled in multiplayer.
pub const fn empty() -> Mods
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Returns an empty set of flags
pub const fn all() -> Mods
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Returns the set containing all flags.
pub const fn bits(&self) -> u32
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Returns the raw value of the flags currently stored.
pub fn from_bits(bits: u32) -> Option<Mods>
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Convert from underlying bit representation, unless that representation contains bits that do not correspond to a flag.
pub const fn from_bits_truncate(bits: u32) -> Mods
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Convert from underlying bit representation, dropping any bits that do not correspond to flags.
pub const unsafe fn from_bits_unchecked(bits: u32) -> Mods
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Convert from underlying bit representation, preserving all bits (even those not corresponding to a defined flag).
pub const fn is_empty(&self) -> bool
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Returns true
if no flags are currently stored.
pub const fn is_all(&self) -> bool
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Returns true
if all flags are currently set.
pub const fn intersects(&self, other: Mods) -> bool
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Returns true
if there are flags common to both self
and other
.
pub const fn contains(&self, other: Mods) -> bool
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Returns true
all of the flags in other
are contained within self
.
pub fn insert(&mut self, other: Mods)
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Inserts the specified flags in-place.
pub fn remove(&mut self, other: Mods)
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Removes the specified flags in-place.
pub fn toggle(&mut self, other: Mods)
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Toggles the specified flags in-place.
pub fn set(&mut self, other: Mods, value: bool)
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Inserts or removes the specified flags depending on the passed value.
Trait Implementations
impl Binary for Mods
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impl BitAnd<Mods> for Mods
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type Output = Mods
The resulting type after applying the &
operator.
pub fn bitand(self, other: Mods) -> Mods
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Returns the intersection between the two sets of flags.
impl BitAndAssign<Mods> for Mods
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pub fn bitand_assign(&mut self, other: Mods)
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Disables all flags disabled in the set.
impl BitOr<Mods> for Mods
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type Output = Mods
The resulting type after applying the |
operator.
pub fn bitor(self, other: Mods) -> Mods
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Returns the union of the two sets of flags.
impl BitOrAssign<Mods> for Mods
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pub fn bitor_assign(&mut self, other: Mods)
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Adds the set of flags.
impl BitXor<Mods> for Mods
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type Output = Mods
The resulting type after applying the ^
operator.
pub fn bitxor(self, other: Mods) -> Mods
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Returns the left flags, but with all the right flags toggled.
impl BitXorAssign<Mods> for Mods
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pub fn bitxor_assign(&mut self, other: Mods)
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Toggles the set of flags.
impl Clone for Mods
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impl Copy for Mods
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impl Debug for Mods
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impl Default for Mods
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impl Eq for Mods
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impl Extend<Mods> for Mods
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pub fn extend<T: IntoIterator<Item = Mods>>(&mut self, iterator: T)
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pub fn extend_one(&mut self, item: A)
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pub fn extend_reserve(&mut self, additional: usize)
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impl FromIterator<Mods> for Mods
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pub fn from_iter<T: IntoIterator<Item = Mods>>(iterator: T) -> Mods
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impl Hash for Mods
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pub fn hash<__H: Hasher>(&self, state: &mut __H)
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pub fn hash_slice<H>(data: &[Self], state: &mut H) where
H: Hasher,
1.3.0[src]
H: Hasher,
impl LowerHex for Mods
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impl Not for Mods
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type Output = Mods
The resulting type after applying the !
operator.
pub fn not(self) -> Mods
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Returns the complement of this set of flags.
impl Octal for Mods
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impl Ord for Mods
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pub fn cmp(&self, other: &Mods) -> Ordering
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#[must_use]pub fn max(self, other: Self) -> Self
1.21.0[src]
#[must_use]pub fn min(self, other: Self) -> Self
1.21.0[src]
#[must_use]pub fn clamp(self, min: Self, max: Self) -> Self
1.50.0[src]
impl PartialEq<Mods> for Mods
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impl PartialOrd<Mods> for Mods
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pub fn partial_cmp(&self, other: &Mods) -> Option<Ordering>
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pub fn lt(&self, other: &Mods) -> bool
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pub fn le(&self, other: &Mods) -> bool
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pub fn gt(&self, other: &Mods) -> bool
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pub fn ge(&self, other: &Mods) -> bool
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impl StructuralEq for Mods
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impl StructuralPartialEq for Mods
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impl Sub<Mods> for Mods
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type Output = Mods
The resulting type after applying the -
operator.
pub fn sub(self, other: Mods) -> Mods
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Returns the set difference of the two sets of flags.
impl SubAssign<Mods> for Mods
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pub fn sub_assign(&mut self, other: Mods)
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Disables all flags enabled in the set.
impl UpperHex for Mods
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Auto Trait Implementations
impl RefUnwindSafe for Mods
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impl Send for Mods
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impl Sync for Mods
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impl Unpin for Mods
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impl UnwindSafe for Mods
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Blanket Implementations
impl<T> Any for T where
T: 'static + ?Sized,
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T: 'static + ?Sized,
impl<T> Borrow<T> for T where
T: ?Sized,
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T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
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T: ?Sized,
pub fn borrow_mut(&mut self) -> &mut T
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impl<T> From<T> for T
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impl<T, U> Into<U> for T where
U: From<T>,
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U: From<T>,
impl<T> ToOwned for T where
T: Clone,
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T: Clone,
type Owned = T
The resulting type after obtaining ownership.
pub fn to_owned(&self) -> T
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pub fn clone_into(&self, target: &mut T)
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impl<T, U> TryFrom<U> for T where
U: Into<T>,
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U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
pub fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
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impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
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U: TryFrom<T>,