#include "emb-spline.h"
int embSplineObjectList_count(EmbSplineObjectList* pointer)
{
int i = 1;
if(!pointer) return 0;
while(pointer->next)
{
pointer = pointer->next;
i++;
}
return i;
}
int embSplineObjectList_empty(EmbSplineObjectList* pointer)
{
if(!pointer)
return 1;
return 0;
}
/* kate: bom off; indent-mode cstyle; indent-width 4; replace-trailing-space-save on; */