pub struct Hand(_);
Expand description

Represents an unordered set of cards.

Implementations

Returns an empty hand.

Add card to self.

No effect if self already contains card.

Removes card from self.

No effect if self does not contains card.

Remove all cards from self.

Returns true if self contains card.

Returns true if the hand contains any card of the given suit.

Returns true if self contains no card.

Returns a card from self.

Returns an invalid card if self is empty.

Returns the cards contained in self as a Vec.

Returns the number of cards in self.

Trait Implementations

Returns a copy of the value. Read more

Performs copy-assignment from source. Read more

Formats the value using the given formatter. Read more

Returns the “default value” for a type. Read more

Deserialize this value from the given Serde deserializer. Read more

This method tests for self and other values to be equal, and is used by ==. Read more

This method tests for !=.

Serialize this value into the given Serde serializer. Read more

Returns a string representation of self.

Auto Trait Implementations

Blanket Implementations

Gets the TypeId of self. Read more

Immutably borrows from an owned value. Read more

Mutably borrows from an owned value. Read more

Returns the argument unchanged.

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

The resulting type after obtaining ownership.

Creates owned data from borrowed data, usually by cloning. Read more

Uses borrowed data to replace owned data, usually by cloning. Read more

The type returned in the event of a conversion error.

Performs the conversion.

The type returned in the event of a conversion error.

Performs the conversion.