pub struct HydrationCtx;
Expand description

Control and utility methods for hydration.

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impl HydrationCtx

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pub fn peek() -> Option<HydrationKey>

If you’re in an hydration context, get the next id without incrementing it.

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pub fn peek_always() -> HydrationKey

Get the next id without incrementing it.

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pub fn id() -> Option<HydrationKey>

Increments the current hydration id and returns it

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pub fn next_component() -> HydrationKey

Resets the hydration id for the next component, and returns it

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pub fn next_outlet() -> HydrationKey

Resets the hydration id for the next outlet, and returns it

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pub fn next_error() -> HydrationKey

Resets the hydration id for the next component, and returns it

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pub fn continue_from(id: HydrationKey)

Resumes hydration from the provided id. Useful for Suspense and other fancy things.

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pub fn continue_after(id: HydrationKey)

Resumes hydration after the provided id. Useful for islands and other fancy things.

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pub fn is_hydrating() -> bool

Whether the UI is currently in the process of hydrating from the server-sent HTML.

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