[package]
name = "legion-core"
version = "0.2.4"
description = "High performance entity component system (ECS) library"
authors = ["Thomas Gillen <thomas.gillen@googlemail.com>"]
repository = "https://github.com/TomGillen/legion"
keywords = ["ecs", "game"]
categories = ["game-engines", "data-structures"]
readme = "readme.md"
license = "MIT"
edition = "2018"
[badges]
travis-ci = { repository = "TomGillen/legion", branch = "master" }
[features]
par-iter = ["rayon"]
ffi = []
serialize = ["serde"]
[dependencies]
parking_lot = "0.10"
downcast-rs = "1.0"
itertools = "0.8"
rayon = { version = "1.2", optional = true }
crossbeam-queue = { version = "0.2.0", optional = true }
crossbeam-channel = "0.4.0"
derivative = "2.1.1"
smallvec = "1.2"
tracing = "0.1"
metrics = { version = "0.12", optional = true }
serde = { version = "1", optional = true }
fxhash = "0.2"
thiserror = "1.0"
bit-set = "0.5"
[dev-dependencies]
tracing-subscriber = "0.2"
serde_json = "1.0"
type-uuid = "0.1"
erased-serde = "0.3"
serde = { version = "1", features = ["derive"]}
uuid = { version = "0.8", features = ["v4"] }
tracing = "0.1"
itertools = "0.8"
rayon = "1.2"