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//! Merge Two Sorted Lists [leetcode: merge_two_sorted_lists](https://leetcode.com/problems/merge-two-sorted-lists/) //! //! Merge two sorted linked lists and return it as a new list. The new list should be made by splicing together the nodes of the first two lists. //! //! **Example1:** //! //! ``` //! Input: 1->2->4, 1->3->4 //! Output: 1->1->2->3->4->4 //! ``` /// # Solutions /// /// # Approach 1: Recursion /// /// * Time complexity: O(n2) /// /// * Space complexity: O(n) /// /// * Runtime: 0ms /// /// * Memory: 2.3MB /// /// * This is other guy's code not mine /// /// ```rust /// // Definition for singly-linked list. /// // #[derive(PartialEq, Eq, Clone, Debug)] /// // pub struct ListNode { /// // pub val: i32, /// // pub next: Option<Box<ListNode>> /// // } /// // /// // impl ListNode { /// // #[inline] /// // fn new(val: i32) -> Self { /// // ListNode { /// // next: None, /// // val /// // } /// // } /// // } /// /// impl Solution { /// pub fn merge_two_lists(l1: Option<Box<ListNode>>, l2: Option<Box<ListNode>>) -> Option<Box<ListNode>> { /// match (l1, l2) { /// (Some(node1), None) => Some(node1), /// (None, Some(node2)) => Some(node2), /// (Some(mut node1), Some(mut node2)) => { /// if node1.val < node2.val { /// let n = node1.next.take(); /// node1.next = Solution::merge_two_lists(n, Some(node2)); /// Some(node1) /// } else { /// let n = node2.next.take(); /// node2.next = Solution::merge_two_lists(Some(node1), n); /// Some(node2) /// } /// }, /// _ => None, /// } /// } /// } /// ``` /// pub fn merge_two_lists(l1: Option<Box<ListNode>>, l2: Option<Box<ListNode>>) -> Option<Box<ListNode>> { match (l1, l2) { (Some(node1), None) => Some(node1), (None, Some(node2)) => Some(node2), (Some(mut node1), Some(mut node2)) => { if node1.val < node2.val { let n = node1.next.take(); node1.next = merge_two_lists(n, Some(node2)); Some(node1) } else { let n = node2.next.take(); node2.next = merge_two_lists(Some(node1), n); Some(node2) } }, _ => None, } } // Definition for singly-linked list. #[derive(Hash, Eq, PartialEq, Debug, Clone)] pub struct ListNode { pub val: i32, pub next: Option<Box<ListNode>> } #[allow(dead_code)] impl ListNode { #[inline] fn new(val: i32) -> Self { ListNode { next: None, val } } }