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//! Sqrt(x) [leetcode: sqrt(x)](https://leetcode.com/problems/sqrtx/) //! //! Implement `int sqrt(int x)`. //! //! Compute and return the square root of *x*, where *x* is guaranteed to be a non-negative integer. //! //! Since the return type is an integer, the decimal digits are truncated and only the integer part of the result is returned. //! //! **Example 1:** //! ``` //! Input: 4 //! Output: 2 //! ``` //! //! **Example 2:** //! ``` //! Input: 8 //! Output: 2 //! Explanation: The square root of 8 is 2.82842..., and since //! the decimal part is truncated, 2 is returned. //! ``` //! /// # Solutions for i32 /// /// # Approach 1: Binary Search /// /// * Time complexity: log(n) /// /// * Space complexity: log(n) /// /// * Runtime: 0 ms /// * Memory: 2.4 MB /// /// ```rust /// impl Solution { /// pub fn my_sqrt(x: i32) -> i32 { /// if x == 0 || x == 1 { return x; } /// /// let mut left = 1; /// let mut right = x; /// let mut res = 1; /// /// while left <= right { /// let mid = (right - left) / 2 + left; /// if x / mid == mid { return mid; }; /// if mid > x / mid { /// right = mid - 1; /// } else { /// left = mid + 1; /// res = mid; /// } /// } /// res /// } /// } /// ``` /// /// # Approach 2: Newton's Method /// /// * Time complexity: 𝑙𝑜𝑔2(𝑁) /// /// * Space complexity: /// /// * Runtime: 0 ms /// * Memory: 2.4 MB /// /// ```rust /// impl Solution { /// pub fn my_sqrt(x: i32) -> i32 { /// if x == 0 { return x; } /// /// let x = x as usize; /// let mut r = x; /// while r > x / r { /// r = (r + x / r) / 2; /// } /// r as i32 /// } /// } /// ``` /// /// # Approach 3: Lomont's Paper /// /// * Time complexity: /// /// * Space complexity: /// /// * Runtime: 0 ms /// * Memory: 2.4 MB /// /// ```rust /// use::std::mem; /// /// impl Solution { /// pub fn my_sqrt(x: i32) -> i32 { /// let mut n = x as f64; /// let half = 0.5 * n; /// let mut i = unsafe { /// std::mem::transmute::<f64, i64>(n) /// }; /// i = 0x5fe6ec85e7de30da - (i>>1); /// n = unsafe{ /// std::mem::transmute::<i64, f64>(i) /// }; /// for _i in 0..3 { /// n = n * (1.5 - half * n * n); /// } /// (1.0 / n) as i32 /// } /// } /// ``` /// pub fn my_sqrt(x: i32) -> i32 { if x == 0 || x == 1 { return x; } let mut left = 1; let mut right = x; let mut res = 1; while left <= right { let mid = (right - left) / 2 + left; if x / mid == mid { return mid; }; if mid > x / mid { right = mid - 1; } else { left = mid + 1; res = mid; } } res } /// # Solutions for f64 /// /// # Approach 1: Binary Search /// /// * Time complexity: log(n) /// /// * Space complexity: log(n) /// /// * Runtime: 0 ms /// * Memory: 2.4 MB /// /// ```rust /// impl Solution { /// fn my_sqrt_f64(x: i32, precision: f64) -> f64 { /// if x == 0 || x == 1 { return x as f64; } /// /// let mut left = 0f64; /// let mut right = x as f64; /// let mut res = 0f64; /// /// while left <= right { /// let mid: f64 = (right - left) / 2f64 + left; /// if (right - left).abs() < precision { return mid; } /// if mid > x as f64 / mid { /// right = mid; /// } else { /// left = mid; /// res = mid /// } /// } /// res /// } /// } /// ``` /// /// # Approach 2: Newton's Method /// /// * Time complexity: 𝑙𝑜𝑔2(𝑁) /// /// * Space complexity: /// /// * Runtime: 0 ms /// * Memory: 2.4 MB /// /// ```rust /// impl Solution { /// pub fn my_sqrt_f64(x: i32) -> f64 { /// if x == 0 { return x as f64; } /// /// let x = x as f64; /// let mut r = x; /// while r > x / r { /// r = (r + x / r) / 2.0; /// } /// r /// } /// } /// ``` /// pub fn my_sqrt_f64(x: i32, precision: f64) -> f64 { if x == 0 || x == 1 { return x as f64; } let mut left = 0f64; let mut right = x as f64; let mut res = 0f64; while left <= right { let mid: f64 = (right - left) / 2.0 + left; if (right - left).abs() < precision { return mid; } if mid > x as f64 / mid { right = mid; } else { left = mid; res = mid } } res }