Struct ldtk2::EntityDefinition[][src]

pub struct EntityDefinition {
Show 23 fields pub color: String, pub field_defs: Vec<FieldDefinition>, pub fill_opacity: f64, pub height: i64, pub hollow: bool, pub identifier: String, pub keep_aspect_ratio: bool, pub limit_behavior: LimitBehavior, pub limit_scope: LimitScope, pub line_opacity: f64, pub max_count: i64, pub pivot_x: f64, pub pivot_y: f64, pub render_mode: RenderMode, pub resizable_x: bool, pub resizable_y: bool, pub show_name: bool, pub tags: Vec<String>, pub tile_id: Option<i64>, pub tile_render_mode: TileRenderMode, pub tileset_id: Option<i64>, pub uid: i64, pub width: i64,
}

Fields

color: String

Base entity color

field_defs: Vec<FieldDefinition>

Array of field definitions

fill_opacity: f64height: i64

Pixel height

hollow: boolidentifier: String

Unique String identifier

keep_aspect_ratio: bool

Only applies to entities resizable on both X/Y. If TRUE, the entity instance width/height will keep the same aspect ratio as the definition.

limit_behavior: LimitBehavior

Possible values: DiscardOldOnes, PreventAdding, MoveLastOne

limit_scope: LimitScope

If TRUE, the maxCount is a “per world” limit, if FALSE, it’s a “per level”. Possible values: PerLayer, PerLevel, PerWorld

line_opacity: f64max_count: i64

Max instances count

pivot_x: f64

Pivot X coordinate (from 0 to 1.0)

pivot_y: f64

Pivot Y coordinate (from 0 to 1.0)

render_mode: RenderMode

Possible values: Rectangle, Ellipse, Tile, Cross

resizable_x: bool

If TRUE, the entity instances will be resizable horizontally

resizable_y: bool

If TRUE, the entity instances will be resizable vertically

show_name: bool

Display entity name in editor

tags: Vec<String>

An array of strings that classifies this entity

tile_id: Option<i64>

Tile ID used for optional tile display

tile_render_mode: TileRenderMode

Possible values: Cover, FitInside, Repeat, Stretch

tileset_id: Option<i64>

Tileset ID used for optional tile display

uid: i64

Unique Int identifier

width: i64

Pixel width

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