pub struct EngineUpdateConfig {
    pub n_iters: usize,
    pub save_config: Option<SaveEngineConfig>,
    pub transitions: Vec<StateTransition>,
    pub checkpoint: Option<usize>,
}
Expand description

Configuration for Engine.update

Sets the number of iterations, timeout, assignment algorithms, output, and transitions.

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§n_iters: usize

Maximum number of iterations to run.

§save_config: Option<SaveEngineConfig>

Path to lacefile. If defined, will save states to this directory after the run or at checkpoints

§transitions: Vec<StateTransition>

Which transitions to run

§checkpoint: Option<usize>

Number of iterations after which each state should be saved

Implementations§

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impl EngineUpdateConfig

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pub fn new() -> Self

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pub fn with_default_transitions() -> Self

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pub fn default_transitions(self) -> Self

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pub fn transitions(self, transitions: Vec<StateTransition>) -> Self

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pub fn transition(self, transition: StateTransition) -> Self

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pub fn state_config(&self) -> StateUpdateConfig

Emit a StateUpdateConfig with the same settings

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pub fn n_iters(self, n_iters: usize) -> Self

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pub fn checkpoint(self, checkpoint: Option<usize>) -> Self

Trait Implementations§

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impl Clone for EngineUpdateConfig

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fn clone(&self) -> EngineUpdateConfig

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for EngineUpdateConfig

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for EngineUpdateConfig

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fn default() -> Self

Returns the “default value” for a type. Read more
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impl<'de> Deserialize<'de> for EngineUpdateConfig

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fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>
where __D: Deserializer<'de>,

Deserialize this value from the given Serde deserializer. Read more
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impl PartialEq for EngineUpdateConfig

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fn eq(&self, other: &EngineUpdateConfig) -> bool

This method tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

This method tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl Serialize for EngineUpdateConfig

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fn serialize<__S>(&self, __serializer: __S) -> Result<__S::Ok, __S::Error>
where __S: Serializer,

Serialize this value into the given Serde serializer. Read more
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impl Eq for EngineUpdateConfig

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impl StructuralPartialEq for EngineUpdateConfig

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