[][src]Trait kurbo::Shape

pub trait Shape: Sized {
    type BezPathIter: Iterator<Item = PathEl>;
    fn to_bez_path(&self, tolerance: f64) -> Self::BezPathIter;
fn area(&self) -> f64;
fn perimeter(&self, accuracy: f64) -> f64;
fn winding(&self, pt: Point) -> i32;
fn bounding_box(&self) -> Rect; fn into_bez_path(self, tolerance: f64) -> BezPath { ... }
fn as_line(&self) -> Option<Line> { ... }
fn as_rect(&self) -> Option<Rect> { ... }
fn as_circle(&self) -> Option<Circle> { ... }
fn as_path_slice(&self) -> Option<&[PathEl]> { ... } }

A generic trait for open and closed shapes.

Associated Types

type BezPathIter: Iterator<Item = PathEl>

The iterator resulting from to_bez_path.

Loading content...

Required methods

fn to_bez_path(&self, tolerance: f64) -> Self::BezPathIter

Convert to a Bézier path, as an iterator over path elements.

Callers should exhaust the as_ methods first, as those are likely to be more efficient; in the general case, this allocates.

TODO: When GAT's land, the type of this can be changed to contain a &'a self reference, which would let us take iterators from complex shapes without cloning.

fn area(&self) -> f64

Signed area.

This method only produces meaningful results with closed shapes.

TODO: figure out sign convention, see #4.

fn perimeter(&self, accuracy: f64) -> f64

Total length of perimeter.

fn winding(&self, pt: Point) -> i32

Winding number of point.

This method only produces meaningful results with closed shapes.

TODO: figure out sign convention, see #4.

fn bounding_box(&self) -> Rect

The smallest rectangle that encloses the shape.

Loading content...

Provided methods

fn into_bez_path(self, tolerance: f64) -> BezPath

fn as_line(&self) -> Option<Line>

If the shape is a line, make it available.

fn as_rect(&self) -> Option<Rect>

If the shape is a rectangle, make it available.

fn as_circle(&self) -> Option<Circle>

If the shape is a circle, make it available.

fn as_path_slice(&self) -> Option<&[PathEl]>

If the shape is stored as a slice of path elements, make that available.

Note: when GAT's land, a method like to_bez_path would be able to iterate through the slice with no extra allocation, without making any assumption that storage is contiguous.

Loading content...

Implementations on Foreign Types

impl<'a> Shape for &'a [PathEl][src]

type BezPathIter = Cloned<Iter<'a, PathEl>>

fn area(&self) -> f64[src]

Signed area.

TODO: figure out sign convention, see #4.

fn winding(&self, pt: Point) -> i32[src]

Winding number of point.

TODO: figure out sign convention, see #4.

fn into_bez_path(self, tolerance: f64) -> BezPath[src]

fn as_line(&self) -> Option<Line>[src]

fn as_rect(&self) -> Option<Rect>[src]

fn as_circle(&self) -> Option<Circle>[src]

impl<'a, T: Shape> Shape for &'a T[src]

Blanket implementation so impl Shape will accept owned or reference.

type BezPathIter = T::BezPathIter

fn into_bez_path(self, tolerance: f64) -> BezPath[src]

Loading content...

Implementors

impl Shape for BezPath[src]

type BezPathIter = IntoIter<PathEl>

fn area(&self) -> f64[src]

Signed area.

TODO: figure out sign convention, see #4.

fn winding(&self, pt: Point) -> i32[src]

Winding number of point.

TODO: figure out sign convention, see #4.

fn into_bez_path(self, tolerance: f64) -> BezPath[src]

fn as_line(&self) -> Option<Line>[src]

fn as_rect(&self) -> Option<Rect>[src]

fn as_circle(&self) -> Option<Circle>[src]

impl Shape for Circle[src]

type BezPathIter = CirclePathIter

fn into_bez_path(self, tolerance: f64) -> BezPath[src]

fn as_line(&self) -> Option<Line>[src]

fn as_rect(&self) -> Option<Rect>[src]

fn as_path_slice(&self) -> Option<&[PathEl]>[src]

impl Shape for Line[src]

type BezPathIter = LinePathIter

fn area(&self) -> f64[src]

Returning zero here is consistent with the contract (area is only meaningful for closed shapes), but an argument can be made that the contract should be tightened to include the Green's theorem contribution.

fn winding(&self, _pt: Point) -> i32[src]

Same consideration as area.

fn into_bez_path(self, tolerance: f64) -> BezPath[src]

fn as_rect(&self) -> Option<Rect>[src]

fn as_circle(&self) -> Option<Circle>[src]

fn as_path_slice(&self) -> Option<&[PathEl]>[src]

impl Shape for Rect[src]

type BezPathIter = RectPathIter

fn winding(&self, pt: Point) -> i32[src]

Note: this function is carefully designed so that if the plane is tiled with rectangles, the winding number will be nonzero for exactly one of them.

fn into_bez_path(self, tolerance: f64) -> BezPath[src]

fn as_line(&self) -> Option<Line>[src]

fn as_circle(&self) -> Option<Circle>[src]

fn as_path_slice(&self) -> Option<&[PathEl]>[src]

Loading content...