Struct kludgine::Frame

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pub struct Frame<'gfx> { /* private fields */ }
Expand description

A frame that can be rendered.

Panics

After Frame::render() has been invoked, this type will panic if dropped before either Frame::submit() or Frame::abort() are invoked. This panic is designed to prevent accidentally forgetting to submit a frame to the GPU.q

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impl Frame<'_>

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pub fn prepare<'gfx>( &'gfx mut self, device: &'gfx Device, queue: &'gfx Queue ) -> Graphics<'gfx>

Creates a Graphics context for this frame that can be used to prepare graphics for rendering:

The returned graphics provides access to the various types to update their representation on the GPU so that they can be rendered later.

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pub fn render<'gfx, 'pass>( &'pass mut self, pass: &RenderPassDescriptor<'pass, '_>, device: &'gfx Device, queue: &'gfx Queue ) -> RenderingGraphics<'gfx, 'pass>

Creates a RenderingGraphics context for this frame which is used to render previously prepared graphics:

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pub fn render_into<'gfx, 'pass>( &'pass mut self, texture: &'pass Texture, load_op: LoadOp<Color>, graphics: &Graphics<'gfx> ) -> RenderingGraphics<'gfx, 'pass>

Creates a RenderingGraphics that renders into texture for this frame. The returned context can be used to render previously prepared graphics:

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pub fn submit(self, queue: &Queue) -> Option<SubmissionIndex>

Submits all of the commands for this frame to the GPU.

This function does not block for the operations to finish. The returned wgpu::SubmissionIndex can be used to block until completion if desired.

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pub fn abort(self)

Aborts rendering this frame.

If Frame::render() has been invoked, this function must be used instead of dropping the frame. This type implements a panic-on-drop to prevent forgetting to submit the frame to the GPU, and this function prevents the panic from happening.

Trait Implementations§

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impl Drop for Frame<'_>

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fn drop(&mut self)

Executes the destructor for this type. Read more

Auto Trait Implementations§

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impl<'gfx> !RefUnwindSafe for Frame<'gfx>

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impl<'gfx> Send for Frame<'gfx>

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impl<'gfx> Sync for Frame<'gfx>

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impl<'gfx> Unpin for Frame<'gfx>

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impl<'gfx> !UnwindSafe for Frame<'gfx>

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<A> Cast for A

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fn cast<To>(self) -> To
where To: CastFrom<A>,

Casts self to the To type. This may be a lossy operation.
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impl<A> CastFrom<A> for A

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Returns from as Self.
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where A: CastFrom<B>,

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Returns self as To.
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fn downcast(&self) -> &T

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Convert Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can then be further downcast into Box<ConcreteType> where ConcreteType implements Trait.
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Returns the argument unchanged.

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Instruments this type with the provided [Span], returning an Instrumented wrapper. Read more
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Performs the conversion.
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