[][src]Struct kludgine::shape::Shape

pub struct Shape<S> { /* fields omitted */ }

Implementations

impl Shape<Scaled>[src]

pub fn rect(rect: impl Into<Rect<f32, Scaled>>) -> Self[src]

pub fn circle(center: Point<f32, Scaled>, radius: Points) -> Self[src]

pub fn polygon(points: impl IntoIterator<Item = Point<f32, Scaled>>) -> Self[src]

pub fn fill(self, fill: Fill) -> Self[src]

pub fn stroke(self, stroke: Stroke) -> Self[src]

pub async fn draw_at<'_, '_>(
    &'_ self,
    location: Point<f32, Scaled>,
    scene: &'_ SceneTarget
)
[src]

Trait Implementations

impl<S: Clone> Clone for Shape<S>[src]

impl<S: Default> Default for Shape<S>[src]

Auto Trait Implementations

impl<S> RefUnwindSafe for Shape<S> where
    S: RefUnwindSafe

impl<S> Send for Shape<S> where
    S: Send

impl<S> Sync for Shape<S> where
    S: Sync

impl<S> Unpin for Shape<S> where
    S: Unpin

impl<S> UnwindSafe for Shape<S> where
    S: UnwindSafe

Blanket Implementations

impl<S, D, Swp, Dwp, T> AdaptInto<D, Swp, Dwp, T> for S where
    D: AdaptFrom<S, Swp, Dwp, T>,
    Dwp: WhitePoint,
    Swp: WhitePoint,
    T: Component + Float
[src]

impl<T> Any for T where
    T: 'static + ?Sized
[src]

impl<T> Borrow<T> for T where
    T: ?Sized
[src]

impl<T> BorrowMut<T> for T where
    T: ?Sized
[src]

impl<T, U> ConvertInto<U> for T where
    U: ConvertFrom<T>, 
[src]

impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
[src]

impl<T> SetParameter for T

impl<T> ToOwned for T where
    T: Clone
[src]

type Owned = T

The resulting type after obtaining ownership.

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
[src]

type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.