Struct klaptik::SpriteDisplay

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pub struct SpriteDisplay<C, const N: usize> { /* private fields */ }

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impl<C, const N: usize> SpriteDisplay<C, N>

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pub const fn new(canvas: C, sprite_map: [(FlashSprite, Glyphs); N]) -> Self

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pub fn canvas(&mut self) -> &mut C

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impl<C: Canvas, const N: usize> Display for SpriteDisplay<C, N>

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fn render(&mut self, req: RenderRequest)

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impl<C, const N: usize> RefUnwindSafe for SpriteDisplay<C, N>where C: RefUnwindSafe,

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impl<C, const N: usize> Send for SpriteDisplay<C, N>where C: Send,

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impl<C, const N: usize> Sync for SpriteDisplay<C, N>where C: Sync,

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impl<C, const N: usize> Unpin for SpriteDisplay<C, N>where C: Unpin,

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impl<C, const N: usize> UnwindSafe for SpriteDisplay<C, N>where C: UnwindSafe,

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impl<T> Any for Twhere T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for Twhere T: ?Sized,

const: unstable · source§

fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for Twhere T: ?Sized,

const: unstable · source§

fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> From<T> for T

const: unstable · source§

fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for Twhere U: From<T>,

const: unstable · source§

fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T, U> TryFrom<U> for Twhere U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
const: unstable · source§

fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for Twhere U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
const: unstable · source§

fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.