extern crate kiss3d;
extern crate nalgebra as na;
use std::path::Path;
use kiss3d::light::Light;
use kiss3d::window::Window;
use na::{UnitQuaternion, Vector3};
fn main() {
let mut window = Window::new("Kiss3d: screenshot");
let mut c = window.add_cube(0.2, 0.2, 0.2);
c.set_color(1.0, 0.0, 0.0);
c.prepend_to_local_rotation(&UnitQuaternion::from_axis_angle(&Vector3::y_axis(), 0.785));
c.prepend_to_local_rotation(&UnitQuaternion::from_axis_angle(
&Vector3::x_axis(),
-0.6f32,
));
window.set_light(Light::StickToCamera);
while window.render() {
let img = window.snap_image();
let img_path = Path::new("screenshot.png");
img.save(img_path).unwrap();
println!("Screeshot saved to `screenshot.png`");
break;
}
}