Struct kiss3d::resource::FramebufferManager [] [src]

pub struct FramebufferManager { /* fields omitted */ }

A framebuffer manager. It is a simple to to switch between an off-screen framebuffer and the default (window) framebuffer.

Methods

impl FramebufferManager
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Creates a new framebuffer manager.

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Creates a new render target. A render target is the combination of a color buffer and a depth buffer.

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Returns the render target associated with the screen.

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Selects a specific render target

Trait Implementations

impl Drop for FramebufferManager
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Executes the destructor for this type. Read more